Stockpile Stockpile

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Stockpile Stockpile

Postby ricky » Wed Feb 12, 2025 2:45 am

1) Place stockpile
2) Use "create stockpile zone" action from the adventure menu
3) right click stockpile from step 1
4) select area for stockpile zone

Stockpile zone functions as 1 stockpile except the capacity is scaled with the area you selected. photo below

stockpiles for everything, infinitely (scalable) capacity


Image
Image
Last edited by ricky on Fri Feb 14, 2025 9:37 pm, edited 1 time in total.
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Re: Stockpile Stockpile

Postby axus » Wed Feb 12, 2025 2:48 am

Can we create hauling jobs for our hearthling
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Re: Stockpile Stockpile

Postby ricky » Mon Mar 10, 2025 8:01 pm

Bump
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Re: Stockpile Stockpile

Postby RestlssDragon » Mon Mar 10, 2025 10:22 pm

Add straw golem from minicraft
And rat automation from megacraft
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Re: Stockpile Stockpile

Postby SexyBigBoobaDakkan » Mon Mar 24, 2025 2:07 am

Woah! My bodacious badonadonkers breast boobily at this suggestion! +1! Make sure it takes into account either the user's placegrid at the time of placement, or just the tightest placegrid possible to cram them together!
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Re: Stockpile Stockpile

Postby SnuggleSnail » Mon Mar 24, 2025 2:12 am

It's kinda funny this is already basically in the game with container arrays + barterstands but it's super convoluted and nobody likes using it.

IMO every stockpile that exists right now should be AT LEAST x10 bigger. Soil stockpiles are one of the biggest and you can hold 2 full stockpiles of dirt in 1 inventory. Do wheelbarrows even have a single use anymore?
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Re: Stockpile Stockpile

Postby Massa » Tue Mar 25, 2025 9:16 pm

Image
I have an even better solution.
ImageImage
ass blast USA
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Re: Stockpile Stockpile

Postby Fostik » Wed Mar 26, 2025 4:19 pm

I'd rather suggest warehouse building to store enormous amount of items, with different modifications allowing to store more complex items.
It's like having some QoL you can achieve after investing into your village infrastructure, rather than just dropping anything to the ground effortlessly with no disadvantages.
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Re: Stockpile Stockpile

Postby catgode » Wed Mar 26, 2025 8:32 pm

Fostik wrote:I'd rather suggest warehouse building to store enormous amount of items, with different modifications allowing to store more complex items.
It's like having some QoL you can achieve after investing into your village infrastructure, rather than just dropping anything to the ground effortlessly with no disadvantages.


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Re: Stockpile Stockpile

Postby jock » Fri Mar 28, 2025 2:31 pm

Would honestly like a big food basket that stores 1k of 1 type of any food, averages the quality and can be used with barterstands.

This would reduce clutter, improve bulk trade and make cooking easier - all things the game needs. We do this with barrels of seeds; why not with foods?
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