Thingwall Teleports

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Thingwall Teleports

Postby talon00302 » Thu Mar 27, 2025 11:33 pm

Remove thingwall teleports to localize interactions. Make haven great again 2026.

(if not just add crossroads back because why the hell not OR reduce the amount drastically)
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Re: Thingwall Teleports

Postby dafels » Fri Mar 28, 2025 11:24 am

IP fools were screeching about fast travel being too easy back in the day, that's why I think they never readded crossroads. Arguably, TW/charter fast travel right now is way easier since you don't have to put in the effort to build a network of crossroads and atleast it comes with added risk which I like, you have to actually walk outside your walls to travel somewhere whereas with crossroads there was absolutely no risk to it.

I kind of like the way it is atm, it is easy to do jumps all over the map, but then again it would suck if your friends live far from you and you can't get to them without spending too much time.
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Re: Thingwall Teleports

Postby jock » Fri Mar 28, 2025 2:20 pm

What if outlaws couldn't recover TW during the outlaw state. This would reduce the desire to become outlaw for random noob/hermit killings and make zerg pvp responses a strategic choice?
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