Wunsz wrote:OIchi wrote:Wunsz wrote:why?
what is the purpose of this rule, other than making it one more thing to hate about this game? the endless list of things to do to get decent weapon as a hermit is not enough? I have to search for tin and copper to make bronze, only then can I even build a smelter to get iron and when I do get iron it turns out to be the wrong kind cause I need A SPECIFIC iron to make wrought iron
wtf
Purpose of it is to delay steel, balancing early world progression.
The problem is that if ever you try to artificially give ppl equal chance you end up screwing the designated benefactor of your actions. In this case the big factions are still able to dig for certain ores much faster than me and have steel before I even get to iron and at the same time my chances of ever getting wrought iron are significantly diminished.
Balancing gameplay around below average players does not seem like a good idea and this change does benefit average player.
It basically gives you 2-3 weeks extra to get your bronze armours ready before big boys come at you with B12s.
If you can keep up with basic mining progression, you'll be able to start looking for these ore 1 day after leading villages, it's way better than people getting B12 before you hit your bronze.