stat loss after not playing to force activity

Thoughts on the further development of Haven & Hearth? Feel free to opine!

stat loss after not playing to force activity

Postby popfor » Fri Aug 01, 2025 2:02 am

ok so basically if you dont play the game anymore ur stats should drain from atrophy, forcing people to choose to play and preventing ur daddy/alt who hasn't played in 4 months with 1k str and 1k combat shekels from logging in bc of a one time discord beg, if u dont play in 2 months, maybe 1, u should have to start over stat wise, maybe from stat value 1 bc ur a game traitor

I mean u can keep ur base and ur animals can live forever that's fine but if u sleep for a month straight you will probably die





and yea bring back siege legacy system like that other idiot massa suggested, we fr just want to play a good game. Palisades are made of wood and breakable by blunt force, death is permanent, no one is safe regardless of level. I enjoyed getting party sling sniped from halfway across my map or outside my walls, i said it. And then people could actually go and kill them afterwards. You could hype up and launch this game with legacy mechanics (full movement combat, no convoluted food grind, maybe even all the way back to exp from doing tasks) with all the fat you added and maybe do a steam release (just a suggestion), to kind of get the word out once you fixed everything, and do updates sometimes or test parallel worlds or really just play around with any mechanic changes at all or something just an idea no pressure tho
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Re: stat loss after not playing to force activity

Postby losexd » Fri Aug 01, 2025 3:43 am

whaat the ... :shock:

w3 - AD
w6 - Shamanizma, LS Dragons Reach, AD
w7 - LS Old Monkey, LS Sakhalin, AD
w10 - Shamanizma
w12 - North Star, LS Midgard Island
W13 - Monke and LS Midgard
W15 - LS ☾ Moon Lake ☾
W16 - Balls Bay and ???


My W7 Legacy old shop (Closed): http://www.havenandhearth.com/forum/viewtopic.php?f=35&t=35221
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Re: stat loss after not playing to force activity

Postby Audiosmurf » Fri Aug 01, 2025 3:53 am

I want jorb to come to my house and whip the fuck out of me with an extension cord until I bleed every time my sub lapses
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge

NORMALIZE IT
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
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Re: stat loss after not playing to force activity

Postby Robben_DuMarsch » Fri Aug 01, 2025 4:00 am

Every time a christian missionary knocks on my door, I quickly pull out my phone and hop on the Haven forum so I can prove to them that God doesn't exist.
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Re: stat loss after not playing to force activity

Postby popfor » Fri Aug 01, 2025 4:25 am

bro is on to nothing !!! 100 100 100_____
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Re: stat loss after not playing to force activity

Postby vatas » Fri Aug 01, 2025 6:23 am

Robben_DuMarsch wrote:Every time a christian missionary knocks on my door, I quickly pull out my phone and hop on the Haven forum so I can prove to them that God doesn't exist.

Bit off-topic (maybe outright "Sir, this is Wendys") but here's something fun to bring up if a missionary actually knocks on your door: https://www.reddit.com/r/exchristian/co ... _argument/
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Re: stat loss after not playing to force activity

Postby Neppy » Fri Aug 01, 2025 1:58 pm

There's too much vertical progression. Anyone not playing since day one is at a disadvantage. Stat decay would fix a lot of these problem. Pay upkeep to maintain endgame stats but also make it possible to reach that point quickly when you got the resources.
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Re: stat loss after not playing to force activity

Postby Nightdawg » Fri Aug 01, 2025 2:04 pm

yes, the game needs more mechanics that force you to play and encourage even more botting, without anything fun actually being the incentive
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Re: stat loss after not playing to force activity

Postby Massa » Fri Aug 01, 2025 3:06 pm

so based
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Re: stat loss after not playing to force activity

Postby magnet » Fri Aug 01, 2025 5:21 pm

bad idea

also Vatas cringe
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