Mr_Bober wrote:But why?
This would just bring back huge underground highways, making the surface even emptyer. Unless you also plan to remove roads underground.
Continents should mean something. Be their own world within the world. Making them hyperconnected is bad (which is why I'd also love to see Thingwall connections removed between them).
Mr_Bober wrote:Continents should mean something
Mr_Bober wrote:But why?
This would just bring back huge underground highways, making the surface even emptyer.


benisalt1 wrote:[You say it like everyone and their mothers not teleport around using charter stones anyway. Building a tunnel will take arguably more work than building a charter, especially if they will be restricted to level 5 as azrid suggests. (and/or like, credo?)
TemuSoldier wrote:No, that makes the game worse
Populatuon isnt high enough for “locality” to improve anything, especially after week 4
azrid wrote:Emptier from milestones everywhere.
I doubt anyone is building mega highways when thingwalls and vortexes exist. I bet this will be mostly used just to mine under the sea for resources not to make an underground network anyway. And even if someone did build an underground highway it will have very little impact on the game.
We also have charterstones that allow you to teleport anywhere in the world if set up.
I doubt they are removing all these ways to travel across great distances.
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