If you destroy a frog rock, it should absolutely be a heinous crime.
Fuck you
Kaios wrote:I've always felt certain actions needed some karma/karmic type effect attributed to them, but I'm not really sure how something like that might be applied in this kind of game. Quest killing, destroying graves, destroying bodies or bones, etc. Actions that don't really fall under the purview of "crime" as it relates to the game but are still morally unethical. Maybe they could be account related and affect things like discovery of "fate" (pool?) curiosities, something like that perhaps.
Kaios wrote:To do what with? You track the person... and then? If it's a non-severe scent then you can't do anything with it like summon anyways. Which types of players are typically doing those sorts of things, and which types of players are usually tracking scents? What if they simply use an alt to perform the action since it doesn't require criminal skills anyways? The point I was making was that if certain actions are not necessarily going to be labelled as crimes, then perhaps they should be considered moral decisions instead. As it currently stands, there is more incentive for an individual to destroy an enemy's body rather than bury it or simply leave it alone.
Applying scents to such actions is fine as well, but my suggestion was for something else entirely.
MightySheep wrote:Some1 in my village spent ages making dozens of roads to questgivers and then some naked alt bashed like 10+ frogs and trees in 1 go with the roads lol, its not like you can even stop them. Killing a naked alt does nothing.
ZamAlex wrote:Palisade your qustgivers.
loftar wrote:git da mony
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