EDIT: Shortened for those who don't like reading.
Remove Rage: Allow all characters to attack others, no skill requirement.
Nerf Safepali: Restrict safe-pali to "Red-Handed" status or remove it.
Attribute-Only Combat: Level the field by removing Skill comparison in PvP.
Accessible Siege: Remove the Brimstone requirement and simplify siegecraft to lower the barrier for non-factions.
Authority Drain: change thing challenges to drain settlement Authority to zero, siege craft can built anywhere but cant be used until auth is zero (this was implemented before).
Always-On Presence: Characters remain logged in permanently.
Remove Combat Moves Discovery: Start with all combat moves.
Hearth Vaults: Give every Hearth Fire a 50-item "safe" storage to ensure players can always rebuild after a raid.
Add more scent usages, here are some ideas I pulled out of my arse:
Revenge Challenges: Use a criminal's scent in a Thing Challenge to increase Authority drain on their claim.
Studyable: Turn scents into curiosities that grant % LP based on player and the scent type.
Spice: Use scents in food to gain stat buffs that scale based on how much stronger the criminal is than you.
Auth Bleed: Apply a scent directly to a claim to slowly bleed its Authority.
Alchemy: Brew potions to temporarily match the criminal’s skill or attribute levels.
A Fetish: piece of gear that increases openings or increases tier of your armour against that specific player.
Altar Curses: Use scents on altars to inflict slow healing, stat debuffs, or "stomach curses" on criminals.
Masking: Create items that replaces your own scents with those of another player.
Stink tracker: Craft items that amplify a scent's "stink" for infinite, high-precision tracking.
Snuff: Sniff scent-snuff for a speed/stat boost when in active combat with that specific criminal.
Nidbane thief: Send a nidbane to steal equipped items from a criminals.
Tea: Brew herbal tea with scents for massive stamina recovery per sip.
Province Taint: Smear scents on Thingwalls to stop all forageables, animals, and crops from spawning in that province.
Targeted Challenges: Use scents to ensure a Thing Challenge only affects one specific player’s claim.
Bloodhound Animals: Use scents on animals to make them track a specific player like a nidbane.
Dove Cage: Carry caged dove that freak out when the owner of a stored scent is within 5 grids.
Papa Nurgle’s Blessing: Rub your own scent on yourself, everyone can now see your scents in exchange for a +X% CON buff.
Stench of Decay: Use vile powder on Thingwalls to force crops to fallow.
Scented Candles: Light a candle that stays lit only as long as the criminal is currently online.