by vatas » Thu Feb 19, 2026 9:07 pm
I assume the problem is that rather than any kind of logical attempt, the Exquisite Chest was placed completely randomly and it ended up clipping through cave wall. This caused the "explosion."
This sounds something that could be feasibly fixed:
1) Simply give the random placement at least few additional tries to get a "legal" placement before having an "illegal" placement destroy the lifted object. (At least in the OP's scenario, it should be made to attempt variations of 90 degree grid placement. Otherwise, 9 times out of 10 or so, the chest would end up placed diagonally which would never fit.)
2) Write a more elegant logic where the disconnected character attempts to place the lifted object in a "legal" way.
3) Indirect option: add a system where containers placed in a "illegal" way aren't exploded, but are instead made impossible to interact with, other than lifting it. This should halt any kind of "container stacking meta" that would result from simply removing the current preventative measure.