add mistakes (real)

Thoughts on the further development of Haven & Hearth? Feel free to opine!

add mistakes (real)

Postby Zentetsuken » Tue Feb 24, 2026 9:51 pm

For a game with progression centered around learning skills and discovery, there are not that many avenues for fuckup.

Example: leaving something in the oven or firepit too long and it turning to ash

There should be more opportunities to do a mistake.


Why can’t we put just anything in a smelter or a fireplace, or in a tanning tub, or on a drying rack?

What is the result of putting the wrong item in the wrong workstation? Some random useless item that implies you fucked up? An opportunity for a new curio? The joy of discovery.


Why can’t leathers be left in a tanning tub or on a drying rack for far too long, or an egg in a boiling cauldron, or meat in a smoker?

What is the result of leaving an item in a workstation too long? Some random useless item that implies you fucked up? An opportunity for a new curio? The joy of discovery.


Why does taking food out of the oven or leather out of the tanning tub too soon cause the item to reset back to normal?

What is the result of pulling a hide off the rack at 50%? It doesn’t make sense that it should just fully reset. Could it become a lower-quality, partially dried hide? An opportunity for a new material type or curio? The joy of discovery.
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Re: add mistakes (real)

Postby Frogg » Tue Feb 24, 2026 11:05 pm

anti-fun mechanics to punish new players even harder +1
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Re: add mistakes (real)

Postby Regulus2424 » Tue Feb 24, 2026 11:39 pm

what's with all the psyop posts lately?
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Re: add mistakes (real)

Postby MightySheep » Wed Feb 25, 2026 2:25 am

I'm all for adding difficulty but this just sounds like nuisance
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Re: add mistakes (real)

Postby Fostik » Wed Feb 25, 2026 1:00 pm

Salem was overly-punishing with such thingies and I hated it.
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Re: add mistakes (real)

Postby vatas » Wed Feb 25, 2026 1:55 pm

MightySheep wrote:I'm all for adding difficulty but this just sounds like nuisance

Practical example: currently you can shift+scrollwheel on the smelter inventory, and only ore will go there. If the OP was implemented, you would instead/additionally dump random crap there.

Fostik wrote:Salem was overly-punishing with such thingies and I hated it.

Only example from top of my head: dehydrating berries takes something like 20 minutes, but leaving them for another 20 minutes will cause the dehydrated berry to disappear. Maybe you could use some kind of timer/stopwatch system, but the safest/simplest option is to just stare at the berries for 20 minutes.

Haven has silkmaking, but at least the "window of opportunity" you need to catch usually lasts several hours.
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Re: add mistakes (real)

Postby SnuggleSnail » Wed Feb 25, 2026 2:03 pm

Vatas, I love you, and hope you take this as advice rather than an attack, but are you retarded?

Known prankster with multiple curfewed alts posts a literal chatgpt bad suggestion list, and you respond earnestly? You should be calling him a retard, then deleting his thread.
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Re: add mistakes (real)

Postby MightySheep » Wed Feb 25, 2026 2:12 pm

known retard makes retarded post and you expect ppl to know its not legit? how?
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Re: add mistakes (real)

Postby Zentetsuken » Wed Feb 25, 2026 2:18 pm

The joy of discovery.
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all righteous fuckin

Postby dUmbins » Wed Feb 25, 2026 10:12 pm

+1

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