While exploring the game mechanics during the game, I encountered a situation where the game's rules turned an ordinary, peaceful player into a criminal. I started with a small plot of land and built everything necessary for the beginning of the game. However, as I progressed, I encountered the need to expand my building area. Surprisingly, I discovered portal routes that extended beyond the initial plot. The game mechanics required me to use my criminal skills, such as Rage and Vandalism, to clear the area of portal stones. Why does the game mechanics make me a criminal if I'm legally (from the game's perspective) occupying space and just want to expand my building area? Why do I need Rage and Vandalism if I don't want to attack people in the game or destroy other people's buildings? Why do I need restrictions like not being able to enter my base's gates (with Rage learned) when someone throws an aggro script at me from a boat and chases after me?
It seems that new players who play in small groups have to put up with obviously flawed game mechanics that do not take into account multiple aspects of the game.

