Idea:
Give the ability to lift livestock.
Possible implementation:
1 Strength = 1 kg of weight the player can lift.
Take the average animal weights, and if the player's Strength is equal to or greater than this value, they can lift livestock.
Reason:
The character can lift dead animals, but not live ones. You're standing there banging against a sheep—you can't step over it, or lift it, or set it aside. Shu is certainly good, but why not just give the ability to lift them? This would also encourage strength training.
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Average weights:
Pigs:
Age 3-4 months (piglets): 50-60 kg.
Age 6-7 months (slaughter weight): 100-110 kg.
Adult sow: 150-250 kg (large breeds up to 300+ kg).
Adult boar: 200–350 kg
Rams:
Newborn lambs: 3–5 kg.
Adult ewes (females): 45–80 kg.
Large meat rams: can exceed 150 kg (rarely reaching 200 kg).
Bucks:
Young 6-month-old bucks: 25–28 kg.
Common mongrel bucks: 60–65 kg.
Czech Brown: 75–80 kg.
Anglo-Nubian: 80–90 kg.
Dairy breeds (Saanen, Alpine): 70–100 kg.
Reindeer:
A newborn calf weighs only 5–6 kg.
Domestic reindeer: 100–150 kg (usually smaller than wild ones)
Cows:
Newborn calf: from 45 kg
Cow: 500–650 kg (varying from 300 to over 800 kg depending on breed, age, and whether it's dairy or beef)
Bull: 800–1000 kg
Horses:
Newborn foal: 20–50 kg
Adult medium-breed horse (riding, light draft): 400–600 kg