New Hunger changes

Thoughts on the further development of Haven & Hearth? Feel free to opine!

New Hunger changes

Postby Crest » Fri Aug 21, 2026 10:08 pm

>Hunger
>Hunger is reduced once weekly, on Fridays, 19:00 UTC.
>The amount reduced is now, additionally, determined as a function of your distance to the highest character attribute server lead. Your reduction is highest on a new character, and lowest on the server lead.

So doesn't this mean that some of the bigger villages can just...feed up a char, doesn't even necessarily have to be a char they're gonna use much, just feed them everything and anything with the idea being to dump stats into them which will then make them and the rest of the server get a fucking huge hunger drop as a result of this stat dump char having an overwhelming stat lead compared to the rest of the servers characters?

Hey, I'm not complaining, if that's how it is then that's how it is, we'll all essentially benefit from it, but I just wanna know if that's gonna be how this works. Because I don't see why not. Giving 1 char all your leftover and not really needed food to one char to do this, not giving a fuck about their hunger bar but knowing that through this char your OTHER chars can freely eat a lot too because that one char will ensure that all your other chars hunger bars will drop considerably on Friday. Whatever big village takes on the burden of doing this is essentially benefitting everyone at the end of the day, not just themselves.

Am I evaluating this correctly or am I way off?

EDIT - Also fuck, I posted this in the wrong forum section, shoulda been in How Do I instead of Critiques and Ideas I guess.
Last edited by Crest on Fri Aug 21, 2026 10:17 pm, edited 1 time in total.
Crest
 
Posts: 45
Joined: Mon May 05, 2025 2:12 am

Re: New Hunger changes

Postby lordgrunt » Fri Aug 21, 2026 10:17 pm

I have a feeling you started off with some kind of grievance, moved on to explaining, ended up with placating the original system. Do you actually have any ideas that can improve it? Or just venting off that you suck and the top stat player is a hoax and gotta be nerfed?
Eat up, man, stuff yourself, gorge on suspicious plates and profit. quest to reduce your 476% hunger. get killed by random speedy bear to prove the point: git gud.
User avatar
lordgrunt
 
Posts: 399
Joined: Sat Nov 05, 2011 11:49 pm

Re: New Hunger changes

Postby Crest » Fri Aug 21, 2026 10:19 pm

lordgrunt wrote:I have a feeling you started off with some kind of grievance, moved on to explaining, ended up with placating the original system. Do you actually have any ideas that can improve it? Or just venting off that you suck and the top stat player is a hoax and gotta be nerfed?
Eat up, man, stuff yourself, gorge on suspicious plates and profit. quest to reduce your 476% hunger. get killed by random speedy bear to prove the point: git gud.


Your feelings and analysis are way off. You're not very good at this.
And you're not particularly good at reading either because I followed up by saying I quite like this change because I'm a benefactor just as much as anybody else from other people creating a dump stat char.
Crest
 
Posts: 45
Joined: Mon May 05, 2025 2:12 am

Re: New Hunger changes

Postby Nightdawg » Sun Aug 23, 2026 11:21 am

Bold of you to assume this "determined as a function of your distance to the highest character attribute server lead" had more than 10 minutes of thought put into it. Bold of you to assume jorb's idea of catch-up isn't to just slow that top character by 10% and give a bottom of the barrel character a 10% boost (which is probably what's happening lmao)

Questing is still bypassing it completely btw. Hunger is retarded.
jorb wrote:I do not want to over-promise or hype up stuff that could be months out.

"Our primary development direction is toward object-controlled-objects"
User avatar
Nightdawg
 
Posts: 2589
Joined: Fri Feb 28, 2020 12:31 am

Re: New Hunger changes

Postby Dawidio123 » Sun Aug 23, 2026 3:38 pm

Nightdawg wrote:Questing is still bypassing it completely btw. Hunger is retarded.

I love mandatory questing humiliation ritual until they're red in my chore simulator videogame i play for fun. Also very obvious exploits with this system which i imagine most big boys have figured out on the first friday lmao.
Ingame: Shaki
      Image
      Image
JOIN THE OFFICIAL H&H DISCORD TODAY
User avatar
Dawidio123
 
Posts: 1446
Joined: Wed Aug 31, 2011 11:48 pm
Location: In your ear

Re: New Hunger changes

Postby Nightdawg » Sun Aug 23, 2026 4:48 pm

Dawidio123 wrote:I love mandatory questing humiliation ritual until they're red in my chore simulator videogame i play for fun.


real
jorb wrote:I do not want to over-promise or hype up stuff that could be months out.

"Our primary development direction is toward object-controlled-objects"
User avatar
Nightdawg
 
Posts: 2589
Joined: Fri Feb 28, 2020 12:31 am

Re: New Hunger changes

Postby Vladichka » Mon Aug 24, 2026 2:40 am

Crest wrote:>The amount reduced is now, additionally, determined as a function of your distance to the highest character attribute server lead. Your reduction is highest on a new character, and lowest on the server lead.

Well it doesn't work as advertised. It's not the amount reduced that's calculated, but your hunger is set to some specific number according to your highest stat. So my village mate who had 1.5x of my satiation got the same satiation value as me after the reset, because we had the same highest stat.
Vladichka
 
Posts: 108
Joined: Tue Jul 18, 2023 8:26 pm

Re: New Hunger changes

Postby Halbertz » Mon Aug 24, 2026 2:48 am

Vladichka wrote:
Crest wrote:>The amount reduced is now, additionally, determined as a function of your distance to the highest character attribute server lead. Your reduction is highest on a new character, and lowest on the server lead.

Well it doesn't work as advertised. It's not the amount reduced that's calculated, but your hunger is set to some specific number according to your highest stat. So my village mate who had 1.5x of my satiation got the same satiation value as me after the reset, because we had the same highest stat.


Monkey paw
User avatar
Halbertz
 
Posts: 666
Joined: Fri Aug 28, 2015 11:03 pm

Re: New Hunger changes

Postby Fostik » Mon Aug 24, 2026 10:37 am

Crest wrote:So doesn't this mean that some of the bigger villages can just...feed up a char, doesn't even necessarily have to be a char they're gonna use much, just feed them everything and anything with the idea being to dump stats into them which will then make them and the rest of the server get a fucking huge hunger drop as a result of this stat dump char having an overwhelming stat lead compared to the rest of the servers characters?


It sounds easier than it's done but if anything - I can volunteer to be fed like that.

Personally I think it's a good system, on a long run it becomes harder to get stats for top player than the mediocre player, so you can catch-up easier. It's like tax the rich but different.
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
User avatar
Fostik
 
Posts: 2476
Joined: Tue Jul 05, 2011 4:08 pm
Location: EU

Re: New Hunger changes

Postby DDDsDD999 » Mon Aug 24, 2026 11:20 am

Crest wrote:So doesn't this mean that some of the bigger villages can just...feed up a char, doesn't even necessarily have to be a char they're gonna use much, just feed them everything and anything with the idea being to dump stats into them which will then make them and the rest of the server get a fucking huge hunger drop as a result of this stat dump char having an overwhelming stat lead compared to the rest of the servers characters?

Villages already did this anyway, they're called miners.
Image
Image
Image
Image
Image
User avatar
DDDsDD999
 
Posts: 5765
Joined: Fri Jul 02, 2010 12:31 am

Next

Return to Critique & Ideas

Who is online

Users browsing this forum: Amazon [Bot], Bytespider [Bot], Claude [Bot], Meta [Bot]