- there has been lots of pvp because of the free teleporty/no safepalis, in spite of enormous cont compared to population
- every fight/gank ends with 5 people on rowboats in every direction picking up their friends, and the other side teleporting across the world on alts with rowboats to gain water control (as predicted)
- even during the fight half the people aren't fighting, they're just trying to maintain water control (as predicted)
- to prevent this, aggro range should be increased to render dist (this would need to coincide with a horse nerf/rawhide buff, so if you're unwilling to do that ignore this bullet point), and
- all vehicle (including skiis, horses, snekkja, rowboat, wagon, sleigh, sled, knarr) should be set to the same speed as a coracle if anybody in the vehicle is in combat (as previously suggested)
even if you're too lazy to do the thing, don't take it as a sign that the safepali change was bad. Without safepali change I think most of the PVP groups would've quit by now xd
edit: I actually think this would be better
SnuggleSnail wrote:If anybody is in PVP combat within 5 minimaps everybody gets slowed. It would actually solve horses too, which would make increasing aggro range to render distance not require a specific horse nerf.
I bet jorbtar would love the larp element of "smoke of war" debuff appearing and every nearby hermit shitting their pants then hearthing or similar. Might even be able to straight up remove rawhide and always travel on a horse.
Below is a list of every PVP event I'm involved with beyond killing naked alts. A lot of entries look like duplicates, or multiple entries for the same fight, but they're not. Fights just all play out the same way now. "Oh I see a guy. Nvmd, rowboat"
1/09/2026 tl;dr hermit died because he's bad at boats
attacked a guy outside of an intermediate looking village. His friend picked him up in a boat, but his friend/driver was retarded so I drowned him
1/09/2026 tl;dr good fight, ended abruptly because of boats
brits vs. ozzysquad vs. felixsquad
actually a kinda good fight because everybody actually wanted to fight, but ended prematurely with an attempted gaytrap on boats + boat escape
2/09/2026 tl;dr guy from the biggest village in the game escaped a gank for free because of boats
ganked an ozzy guy at thingwall. Boat arrived to save him in about 2 minutes, escaped
2/09/2026 tl;dr guy from the biggest village in the game escaped a gank for free because of boats
ganked an ozzy guy at thingwall. Boat arrived to save him in about 2 minutes, escaped
2/09/2026 tl;dr aggressors immediately ended fight because of boats
killed some korean retard after he stole some shit from my snekkja the day before (justice). His friends came out to fight me 4/5v1 and then immediately got on snekkjas and left as soon as I put up any resistance
2/09/2026 tl;dr nothingburger
tracked an ainran guy. He went down in like 30 seconds so technically no boat involved in this fight!!! but I think there would've been if he could run for 60 seconds
3/09/2026 tl;dr fight didn't start because of boats
aggroed a guy nearby ozzy's village and my friend started porting in within 30 seconds to stop them from picking up him with a rowboat.
They ported in with 6 people and nearly immediately left on rowboats 2v6
3/09/2026 tl;dr hermit killer from biggest village in the game escapes for free on a boat
tracked a guy from the biggest village in the game, he escaped for free on a rowboat because there were too many rivers nearby for us to have somebody on all of them
3/09/2026 tl;dr hermit killer from tiny village(me) in escaped for free on a boat
got ganked by 6 people at from ozzy willig. Walked 1 minimap north to my boat and left
3/09/2026 tl;dr bad fight ruined by boats
tracked a guy from ozzy's village nearby vietnam. Spent the first half of the fight on a boat not being able to fight to try and retain water control (boring). Second half of the fight was just getting zerged by more people on water which is unfightable unlike land, and whenever we were on land they just try to take it back to water
3/09/2026 tl;dr guy escaped normally, but boats severely hindered the gank
tracked a hermit killer from the biggest village in the game. He escaped normally, but he probably wouldn't have (he is pretty shit) if we could attack him with more than 1 person instead of having 3 guys on rowboats in every direction to prevent the inevitable pickup
3/09/2026 hermit killer from biggest village in the game escapes for free on a boat
tracked a fake nemmy (a guy from the biggest village in the game). he escaped for free on a rowboat because there were too many rivers nearby for us to have somebody on all of them
because of boats:
no boats involved: 0
fight didn't even start: 8
fight ended prematurely: 2
hermits saved: 0













