Stone soup

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Stone soup

Postby menillos » Thu Sep 10, 2026 11:37 am

Some hungry travelers arrive in a village with only an empty pot. The villagers refuse to share their food, so the travelers fill the pot with water, add a stone, and claim they are making delicious “stone soup.” They say it only needs a few ingredients to make it better.

Curious villagers gradually contribute carrots, potatoes, onions, cabbage, meat, and other ingredients. In the end, the stone is removed, and everyone enjoys a delicious and nourishing soup together. Although the travelers tricked the villagers into contributing their food, they ultimately created a meal that everyone could share.


make a big ass soup where people can put stuff in the cauldron and it will change the stats it gives, then you can take the soup with a tankard or something and the charges of the soup are the same as the items trhown in it. We need comunity stuff or we are doomed to be a game of strangers.

Image
User avatar
menillos
 
Posts: 39
Joined: Sat Apr 11, 2020 7:04 pm

Re: Stone soup

Postby Ukhata » Thu Sep 10, 2026 12:10 pm

Ukhata
 
Posts: 709
Joined: Wed Jan 29, 2014 9:20 am

Re: Stone soup

Postby Regulus2424 » Thu Sep 10, 2026 12:12 pm

watahelly, +1 and also let us add axes to the porridge :yoj: https://www.longlongtimeago.com/once-upon-a-time/folktales/axe-porridge
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
User avatar
Regulus2424
 
Posts: 540
Joined: Mon Feb 16, 2015 3:48 pm

Re: Stone soup

Postby Jorg » Thu Sep 10, 2026 2:29 pm

Recurring idea. might not be bad, might have uninteded interactions if say, spice quantities don't get capped(tbh spices/ingredients in general should have rapidly diminishing effects above 100%). Might also be an R&D sinkhole with no real good foods to come out.
Jorg
 
Posts: 129
Joined: Fri Dec 30, 2016 6:05 am

Re: Stone soup

Postby Fostik » Thu Sep 10, 2026 2:36 pm

That's how investments work btw
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
User avatar
Fostik
 
Posts: 2482
Joined: Tue Jul 05, 2011 4:08 pm
Location: EU

Re: Stone soup

Postby menillos » Fri Sep 11, 2026 8:01 am

Jorg wrote:Recurring idea. might not be bad, might have uninteded interactions if say, spice quantities don't get capped(tbh spices/ingredients in general should have rapidly diminishing effects above 100%). Might also be an R&D sinkhole with no real good foods to come out.


i just want it to make a food event in green temptations and larp with the haven people i dont really care for the food stats
User avatar
menillos
 
Posts: 39
Joined: Sat Apr 11, 2020 7:04 pm

Re: Stone soup

Postby Regulus2424 » Fri Sep 11, 2026 8:06 am

what if we just dumped food in the public well at H4D and drank from it :?
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
User avatar
Regulus2424
 
Posts: 540
Joined: Mon Feb 16, 2015 3:48 pm

Re: Stone soup

Postby Nightdawg » Sat Sep 12, 2026 8:17 pm

this guy's eating stones
jorb wrote:I do not want to over-promise or hype up stuff that could be months out.

"Our primary development direction is toward object-controlled-objects"
User avatar
Nightdawg
 
Posts: 2595
Joined: Fri Feb 28, 2020 12:31 am


Return to Critique & Ideas

Who is online

Users browsing this forum: Claude [Bot]