Ender Client

Forum for alternative clients, mods & discussions on the same.

Re: Ender Client

Postby Pølipøket » Sat Nov 23, 2024 8:38 pm

It does work !! thanks a lot !
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Re: Ender Client

Postby Blacktooth » Mon Nov 25, 2024 4:59 am

Code: Select all
java.lang.ClassCastException: class me.ender.minimap.PMarker cannot be cast to class java.lang.Integer (me.ender.minimap.PMarker is in unnamed module of loader 'app'; java.lang.Integer is in module java.base of loader 'bootstrap')
   at haven.res.ui.locptr.Pointer.mkwidget(locptr.cjava:24)
   at java.base/jdk.internal.reflect.DirectMethodHandleAccessor.invoke(Unknown Source)
   at java.base/java.lang.reflect.Method.invoke(Unknown Source)
   at haven.Utils.invoke(Utils.java:1760)
   at haven.Utils.lambda$smthfun$1(Utils.java:1782)
   at haven.Widget$FactMaker.lambda$new$0(Widget.java:168)
   at haven.GameUI.track(GameUI.java:1909)
   at haven.MapWnd$MarkerList$5.click(MapWnd.java:802)
   at haven.Button.mouseup(Button.java:248)
   at haven.Widget$MouseUpEvent.shandle(Widget.java:1050)
   at haven.Widget.handle(Widget.java:907)
   at haven.Widget$Event.dispatch(Widget.java:860)
   at haven.UI$PointerGrab.handle(UI.java:584)
   at haven.UI$PointerGrab.handle(UI.java:572)
   at haven.UI$Grab.check(UI.java:562)
   at haven.UI$Grab.access$700(UI.java:546)
   at haven.UI.dispatch(UI.java:637)
   at haven.UI.processMouseUp(UI.java:897)
   at haven.UI.mouseup(UI.java:892)
   at haven.UIPanel$Dispatcher.dispatch(UIPanel.java:80)
   at haven.GLPanel$Loop.run(GLPanel.java:367)
   at haven.JOGLPanel.run(JOGLPanel.java:246)
   at java.base/java.lang.Thread.run(Unknown Source)


Happens when trying to track a marker.
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Re: Ender Client

Postby EnderWiggin » Mon Nov 25, 2024 11:15 am

Updated client:
  • merged loftar's code
  • added Cold Cut to Black Eye treatments
  • show tiles under damaged (25% HP and lower) mine support in different color


Blacktooth wrote:
Code: Select all
java.lang.ClassCastException: class me.ender.minimap.PMarker cannot be cast to class java.lang.Integer (me.ender.minimap.PMarker is in unnamed module of loader 'app'; java.lang.Integer is in module java.base of loader 'bootstrap')
   at haven.res.ui.locptr.Pointer.mkwidget(locptr.cjava:24)
   at java.base/jdk.internal.reflect.DirectMethodHandleAccessor.invoke(Unknown Source)
   at java.base/java.lang.reflect.Method.invoke(Unknown Source)


Happens when trying to track a marker.
Should be fixed.
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Re: Ender Client

Postby ErdTod » Mon Nov 25, 2024 11:41 am

Not sure if these are Ender client issues, or something brought over with default client, but there are 2 issues that been there for me since Steam launch and are quite irritating:

1) Client is not very responsive when ctrl+click walking with an object on your mouse cursor. I'd need to release and press CTRL few times, and click my mouse many-many times for this feature to work. And in 90% of such clicks just nothing happens.
Expected behaviour: my dude walks and interacts with objects every click, with no need to release CTRL for it to work again

2) When the bigger map (ctrl+A) is open on certain zoom level, it plays all the sounds of recently shown icons. I.e. if I had an alert for a bear, and now it is not in my view (i.e. not rendering), when I open the map with CTRL+A I will hear the alert sound. Doesn't reproduce on further zoom-out levels, and starts happening only at closer-ups zoom levels.
Expected behaviour: CTRL+A big map does not trigger any sound alerts
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Re: Ender Client

Postby maze » Mon Nov 25, 2024 10:57 pm

your "auto pick stuff" does not pick Ostery Mushrooms anymore. It use to and I loved it...
WARNING! MY ENGISH SUCKS.
game ideas
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Re: Ender Client

Postby Giewonciak » Tue Nov 26, 2024 8:08 pm

Same about cattails (that water weed) - i could shift click from far away and it picked up everything now only one
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Re: Ender Client

Postby oleanna1 » Thu Nov 28, 2024 5:16 pm

Hi dude, first thx for the custom client :).
Am i wrong or tile centering ( ctrl-Z ) is fucked ? :(
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Re: Ender Client

Postby EnderWiggin » Fri Nov 29, 2024 4:59 pm

Updated beta client:
  • fixed some custom messages not displaying
  • added Alchemy window - allows viewing and recording of known ingredients, recipes and tested combinations. Can be opened from menu grid (Xtended -> Alchemy) or add keybind in Options -> Global shortcuts. It has [?] button that shows help.

Alchemy_Juice.png
Beginning of Alchemy
Alchemy_Juice.png (44.01 KiB) Viewed 753 times
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Re: Ender Client

Postby EnderWiggin » Sat Nov 30, 2024 6:35 pm

Updated beta:
  • fixed mouflons and aurochs not being detected by auto-aggro
  • added slightly modified inventory sorting from AlexKondor's pull request
  • merged PR from AlexKondor with improvements to Quest Helper
  • merged PR from AlexKondor with options to show more info near calendar up top (Options -> UI)
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Re: Ender Client

Postby The_Hemingway » Sat Nov 30, 2024 8:54 pm

Re-aggro seems to work well with most attacks, but one for sure that has issues is full-circle, any idea why this might be? Every time I use full circle the creature runs and re-aggro is never attempted or just doesn't work.
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