

sickaura wrote:a base editor using the graphical capabilities of Ender client
sickaura wrote:So a week ago I was banned for making an important statement (https://www.havenandhearth.com/forum/viewtopic.php?f=81&t=75938)
with a feeling of remorse and the crashing wait for w16 I began preparing and planning everything I could for the upcoming reset, everything with excel sheets.
One of things I worked on was the layout of my future hermit base, but quickly I found out that my vision couldn't be contained within cells and numbers...
One thing led to another and I made a proof of concept for a base editor using the graphical capabilities of Ender client, I just made the game think it receives packets from the actual server and bam I can delete all objects and fill the thing with rabbits (my actual base).
Now for the interesting part, taking this concept further and one can create a dedicated server for editing bases and stuff. If some other wizard could integrate an IP input feature to the game client (preferably the Ender client) I might be kind enough to make this base editor a thing (in python) and open source it so everyone could run it on localhost.
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