Ender Client

Forum for alternative clients, mods & discussions on the same.

Re: Ender Client

Postby displaced » Tue Apr 06, 2021 8:55 am

EnderWiggin wrote:
displaced wrote:Also: please consider the PullRequest for Camera Axis reversal. <- I swear to god, bad camera is much, much better to use this way.
I don't plan to merge that request as-is, but I do plan on implementing it myself.

Cool. Got a reason why? Seemed like a minimalistic implementation. Maybe i can learn something.
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Re: Ender Client

Postby EnderWiggin » Tue Apr 06, 2021 9:33 am

mvgulik wrote:1) Light branch.
2) Hide item.
3) Wait for branch to burn up.
4) Un-hide item.
5) You now got a ghost branch on your hand. (no ash to be found either)
6) Restart client to get rid of ghost branch.

Fixed. Note that ash never appears on cursor. To get ash from burning branch you need to put it in inventory.
Also added option (Options->General, on by default) that will stop UI from hiding when SpaceBar is pressed. And made hitboxes visible for hidden objects even if hitboxes are disabled.
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Re: Ender Client

Postby Ciego » Tue Apr 06, 2021 9:51 am

For three years of "Salem, the Game", and now 2-1/2 yrs f Haven & Hearth, I have played some version of "client based on Ender".

Now I play, and enjoy, "Ender Client" itself. Your contributions to my enjoyable gameplay have been much appreciated over the years.

Haven & Hearth represents the opportunity to play, as a senior citizen, deliberately, and cerebrally. As opposed to, say, games like Valheim.

Again, thanks.
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Re: Ender Client

Postby wafflecat » Tue Apr 06, 2021 10:02 am

EnderWiggin wrote:
  • merged wafflecat's pull request that fixes custom markers upload to auto map
  • added option to select which custom markers to upload, none are sent by default

Awesome :D
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Re: Ender Client

Postby jesi » Tue Apr 06, 2021 10:30 am

EnderWiggin wrote:
mvgulik wrote:1) Light branch.
2) Hide item.
3) Wait for branch to burn up.
4) Un-hide item.
5) You now got a ghost branch on your hand. (no ash to be found either)
6) Restart client to get rid of ghost branch.

Fixed. Note that ash never appears on cursor. To get ash from burning branch you need to put it in inventory.
Also added option (Options->General, on by default) that will stop UI from hiding when SpaceBar is pressed. And made hitboxes visible for hidden objects even if hitboxes are disabled.



Something weird. I logged in with Ender's. Suddenly the right click button either pulls all items out of an object that I right click on. Left click sends my char walking in a direction with no end point.

How do I change these settings. I want right click to be simply interact. and left click to be walk to the point I click.
[quote="hazzor"]
it's this issue of people mistaking convenience for laziness or "casual" gameplay, . . . there is no reason why not to have sacks . . .
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Re: Ender Client

Postby jesi » Tue Apr 06, 2021 10:38 am

Want to post here the solution that I found. I went into the settings and bound the "inspect" function to a key. It had been 'unbound' before. Why did this happen. Any explanation would be appreciated so I can understand better how to use the client.
[quote="hazzor"]
it's this issue of people mistaking convenience for laziness or "casual" gameplay, . . . there is no reason why not to have sacks . . .
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Re: Ender Client

Postby EnderWiggin » Tue Apr 06, 2021 10:49 am

jesi wrote:Something weird. I logged in with Ender's. Suddenly the right click button either pulls all items out of an object that I right click on. Left click sends my char walking in a direction with no end point.

How do I change these settings. I want right click to be simply interact. and left click to be walk to the point I click.

jesi wrote:Want to post here the solution that I found. I went into the settings and bound the "inspect" function to a key. It had been 'unbound' before. Why did this happen. Any explanation would be appreciated so I can understand better how to use the client.
I don't have inspect bound to any key and nothing like this happens. To me symptoms look like your SHIFT key stuck.
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Re: Ender Client

Postby jesi » Tue Apr 06, 2021 11:38 am

OK. Thank you. If it happens again I will investigate the shift key.
[quote="hazzor"]
it's this issue of people mistaking convenience for laziness or "casual" gameplay, . . . there is no reason why not to have sacks . . .
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Re: Ender Client

Postby EnderWiggin » Tue Apr 06, 2021 11:46 am

Updated beta client - changed how that new UI option behaves - instead of blocking spacebar ui state toggling, it ensures all panels are visible on game start. changed it because underlying issue is more complex than I thought and previous fix only made matters worse.
Also camera rotation inversion got into this update.
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Error after logging in

Postby Kagezu » Tue Apr 06, 2021 5:48 pm

Hey, sorry if this has been said before but : Upon launching the Updater Hafen, choosing my character, most of the time, there's a black screen with an error, this happens up to 8 times before I can finaly log in and play.
I can not play using the " Haven " Launcher it refuses my account ID & Password.
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