Reiber wrote:same problem on win 7 here. after character selection nthe client freezes
TheTylerLee wrote:Graphics go crazy sometimes when opening a cupboard inside a stonestead
requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
chosen GLCaps[wgl vid 8 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4/GL4.hw], on-scr[.]]]
at jogamp.opengl.windows.wgl.awt.WindowsAWTWGLGraphicsConfigurationFactory.chooseGraphicsConfigurationImpl(WindowsAWTWGLGraphicsConfigurationFactory.java:182)
at com.jogamp.nativewindow.GraphicsConfigurationFactory.chooseGraphicsConfiguration(GraphicsConfigurationFactory.java:424)
at com.jogamp.opengl.awt.GLCanvas.chooseGraphicsConfiguration(GLCanvas.java:1513)
at com.jogamp.opengl.awt.GLCanvas.addNotify(GLCanvas.java:609)
at java.desktop/java.awt.Container.addNotify(Container.java:2801)
at java.desktop/java.awt.Window.addNotify(Window.java:787)
at java.desktop/java.awt.Frame.addNotify(Frame.java:493)
at java.desktop/java.awt.Window.pack(Window.java:825)
at haven.MainFrame.<init>(MainFrame.java:187)
at haven.MainFrame.main2(MainFrame.java:445)
at haven.MainFrame.lambda$main$0(MainFrame.java:484)
at java.base/java.lang.Thread.run(Thread.java:831)
Leviwulf wrote:All tiles I travelled to last night between 12-15 hours ago reverted to blank squares on my map. Not sure if that's a haven problem or caused by ender's client, but I can confirm it happened to at least two other people using this client.
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