Ender Client

Forum for alternative clients, mods & discussions on the same.

Re: Ender Client

Postby Reiber » Tue Apr 27, 2021 6:29 pm

same problem on win 7 here. after character selection nthe client freezes
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Re: Ender Client

Postby g18 » Tue Apr 27, 2021 7:38 pm

Reiber wrote:same problem on win 7 here. after character selection nthe client freezes


Yep!
+1 same problem


Win 7 (x 64), java 11
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Re: Ender Client

Postby Gaff » Tue Apr 27, 2021 8:08 pm

same problem - windows 7.
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Re: Ender Client

Postby EnderWiggin » Tue Apr 27, 2021 8:55 pm

reverted update on regular client for now. But I'll need help of someone to figure this problem out
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Re: Ender Client

Postby TheTylerLee » Tue Apr 27, 2021 9:00 pm

Graphics go crazy sometimes when opening a cupboard inside a stonestead
Discord: XiliX#2791
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Re: Ender Client

Postby VDZ » Tue Apr 27, 2021 9:08 pm

In case it helps narrow it down, I'm on Win7 x64 and had no issue. Using Java 15 (so perhaps it's only on Java 8?).
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Re: Ender Client

Postby Adri » Wed Apr 28, 2021 12:22 am

TheTylerLee wrote:Graphics go crazy sometimes when opening a cupboard inside a stonestead


Which OS, which Java? I'm on Win10 with Java 8, update 291, I have never encountered this issue.
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Re: Ender Client

Postby Leviwulf » Wed Apr 28, 2021 1:03 am

All tiles I travelled to last night between 12-15 hours ago reverted to blank squares on my map. Not sure if that's a haven problem or caused by ender's client, but I can confirm it happened to at least two other people using this client.
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Re: Ender Client

Postby fedefacc » Wed Apr 28, 2021 2:53 am

Sorry for not provide an error log earlier. I'm new and hope i copied the code correctly, here it is
Code: Select all
requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
   chosen    GLCaps[wgl vid 8 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]]
   at jogamp.opengl.windows.wgl.awt.WindowsAWTWGLGraphicsConfigurationFactory.chooseGraphicsConfigurationImpl(WindowsAWTWGLGraphicsConfigurationFactory.java:182)
   at com.jogamp.nativewindow.GraphicsConfigurationFactory.chooseGraphicsConfiguration(GraphicsConfigurationFactory.java:424)
   at com.jogamp.opengl.awt.GLCanvas.chooseGraphicsConfiguration(GLCanvas.java:1513)
   at com.jogamp.opengl.awt.GLCanvas.addNotify(GLCanvas.java:609)
   at java.desktop/java.awt.Container.addNotify(Container.java:2801)
   at java.desktop/java.awt.Window.addNotify(Window.java:787)
   at java.desktop/java.awt.Frame.addNotify(Frame.java:493)
   at java.desktop/java.awt.Window.pack(Window.java:825)
   at haven.MainFrame.<init>(MainFrame.java:187)
   at haven.MainFrame.main2(MainFrame.java:445)
   at haven.MainFrame.lambda$main$0(MainFrame.java:484)
   at java.base/java.lang.Thread.run(Thread.java:831)


i'm pretty shure is on my end, anyone care to help?
For disclusure i can run the vanilla client, thanks in advance.
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Re: Ender Client

Postby ULGMsean » Wed Apr 28, 2021 3:25 am

Leviwulf wrote:All tiles I travelled to last night between 12-15 hours ago reverted to blank squares on my map. Not sure if that's a haven problem or caused by ender's client, but I can confirm it happened to at least two other people using this client.


Most of my map tiles in my area became blank too. Hope reverting updates lessens in the future tho.
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