Otsu wrote:Enable auto-stacking of picked up items?
TheUltimateC wrote:Any plans to integrate a food service with a toggle to collect date since Purus isnt up to date anymore for this and a fair few recipes changed with this world?
derkami wrote:Otsu wrote:Enable auto-stacking of picked up items?
Huh? That's a Vanilla feature... You can turn that on / off in the toggles page.TheUltimateC wrote:Any plans to integrate a food service with a toggle to collect date since Purus isnt up to date anymore for this and a fair few recipes changed with this world?
I've not decided on how to handle foodservice...
But that's a good Idea anyway at least for my implementation.
Otsu wrote:Ah, thank you. I had been looking everywhere for that.
In that case, another suggestion is a way to search for Biomes on the map. Provides a result which is a list of clickable coords, one from every unique patch of that biome. Ordered by distance to player.
I know there is a highlight option but this would be very user friendly.
orjanyymi wrote:I´m borrowing a Laptop and don´t want to subject it to Java. I tried run Install options 1 and 2. On both cases, Windows first warns me of "uncompressed folders" and then "unknown publisher" and does nothing when I select "run anyway" on both boxes.
derkami wrote:Uncompressed folder stuff is pretty interesting, but that's ignorable.
orjanyymi wrote:derkami wrote:Uncompressed folder stuff is pretty interesting, but that's ignorable.
Well it turned out that due to unfamilikar icons, I had managed to completely skip the uncompression and tried to run .exe inside a .zip file.
I managed to spend 30 minutes before checking what these unfamiliar pecentages for each file were... (The ratio of compression.)
Apologies for being dumb and wasting your time, after uncompression the client runs perfectly.
Vladichka wrote:Is it possible to automatically select and repeat the last combat move, until you click somewhere else on the screen? So for example, you would spam attack repeatedly and automatically pursue foe without pressing anything, until you break this sequence with running.
Also, I have a bug to report, but I am not certain how to reproduce it. For me it only happens when fighting mammoth, but other people say they don't have this issue. When auto peace is enabled, if I disable peace myself, during combat with mammoth it will at some point switch to peace again. It's probably somehow related to stages of the fight with mammoth, like making him flee or rage, but I am not sure.
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