Juukin wrote:Add Minimap tracking of specific trees please, as it was in Amber.
Like you could select a specific tree, and it would give it an icon on the minimap.
I've seen it for rocks and tiles, but not for trees.

This?
Juukin wrote:Add Minimap tracking of specific trees please, as it was in Amber.
Like you could select a specific tree, and it would give it an icon on the minimap.
I've seen it for rocks and tiles, but not for trees.
ogey wrote:Juukin wrote:Add Minimap tracking of specific trees please, as it was in Amber.
Like you could select a specific tree, and it would give it an icon on the minimap.
I've seen it for rocks and tiles, but not for trees.
This?
popfor wrote:jessy bby u r so bootiful u r a little princess from hevin and all thiese grodi men just want to use ur running skills in reel camberts. bby. its ok. I love you.
ChildhoodObesity wrote:why would juukin lie
Ozzy123 wrote: We are better at this game than you, we won, end of story.
EnderWiggin wrote:mvgulik wrote:Is there some way to get rid of those empty (test case leftovers) records.
huh... not easily. You can try to find file where those settings are stored inside resource cache and remove it
[
...
{"match": "gfx/terobjs/trees/birchlog", "icon": "radar/dot_red", "visible": true},
... potential a lot of other tree-"log" lines.
{"match": "gfx/terobjs/trees/pinelog", "icon": "radar/dot_red", "visible": true},
...
]
Unfortunately not right now. But I'll try to add it.mvgulik wrote:Radar:
Is there currently some alternative to simply something like:?
- Code: Select all
[
...
{"match": "gfx/terobjs/trees/birchlog", "icon": "radar/dot_red", "visible": true},
... potential a lot of other tree-"log" lines.
{"match": "gfx/terobjs/trees/pinelog", "icon": "radar/dot_red", "visible": true},
...
]
What do you mean?mvgulik wrote:Prospecting arrow could use a little face lifting.
EnderWiggin wrote:What do you mean?mvgulik wrote:Prospecting arrow could use a little face lifting.
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