Ender Client

Forum for alternative clients, mods & discussions on the same.

Re: Ender Client

Postby Aloyse » Tue Nov 28, 2023 2:12 pm

Hello,
First I wanna thank you for this great client.
I'm a newbie but i've been using it from my very start and really love the fact that you seem to predict all the features I need while i keep learning the game. It becomes more easy to play from day to day.

The only problem I'm having is that lately the map has become impossible to resize, both in normal mode and in compact. And it's not only this, but in normal mode the map gets bigger from day to day and now it's huge! It now covers almost all the client and it will become impossible to handle in a short if it goes on like this! :shock:

I have seen on this thread that some others had problems with map resizing but nobody spoke about it getting bigger everyday.
I tried switching from theme from Pretty to Small and then again to Pretty but things didn't change.
Maybe I'm just a noob and am missing something but i must find a solution or soon i will not be able to use normal map.
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Re: Ender Client

Postby Broccolo » Tue Nov 28, 2023 2:41 pm

i agree to you Aloye, i actually fear the day Mr Ender will be bored of H&H O_O

i 'm using the map right now and didnt get any trouble.
i have to mention that the full version and the compact version seem to memorize they own size separately. in compact mode you should able to see a "green" corner in the bottom right, INSIDE the golden border. i use that one to resize the compact mode.

in full mode i do the same but the "green" part is a part of the border... now that i think of it...i could just give you a screen shot...silly me.

hope it helped
(the immage is too big, you need to click it to see it in full)
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Re: Ender Client

Postby veme » Tue Nov 28, 2023 4:00 pm

Thank you Ender for you recent updates, they are great. Got few bugs/ideas:

- If you enable "Make terrain flat", the Land survey always shows 0 soil needed which isn't true
- Display Mine Support Radii in Toggles doesn't work if it's used via additional F-key tool bar
- Would be nice to be able to fast-switch weapons, like right clicking on the sword would equip it instead of axe or something
- Would be nice to have LP/H/Weight filter in Extended Craft
- Would be nice to be able to disable rain
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veme
 
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Re: Ender Client

Postby Aloyse » Tue Nov 28, 2023 6:59 pm

Broccolo wrote:i agree to you Aloye, i actually fear the day Mr Ender will be bored of H&H O_O

i 'm using the map right now and didnt get any trouble.
i have to mention that the full version and the compact version seem to memorize they own size separately. in compact mode you should able to see a "green" corner in the bottom right, INSIDE the golden border. i use that one to resize the compact mode.

in full mode i do the same but the "green" part is a part of the border... now that i think of it...i could just give you a screen shot...silly me.

hope it helped
(the immage is too big, you need to click it to see it in full)




Thank you Broccolo, you saved me!!! (Cool name, by the way :mrgreen: )
I completely forgot how i resized the maps before doing what I did, (which was tampering with the game and monitor resolution), and you helped me remember....
I made some changes to achieve an effect that is difficult to explain, but has to do with my monitor being 16:10 instead of 16:9, and the "green corner" almost disappeared.
It's hard to explain but I just couldn't see it anymore and thought the resizing could be done by any angle.
I restored the former resolution and the green angle appeared again and I could resize the map!

I still don't know how it was that the map was getting bigger every day, but frankly, I don't care. I'm so happy to have had my normal big map back!

So, thanks again and let's cross our fingers hoping Mr Ender will never be bored by noobs like me and leave :ugeek: lol!
Aloyse
 
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Re: Ender Client

Postby EnderWiggin » Tue Nov 28, 2023 7:13 pm

Which clients show actual aggro radius? Because as far as I know game doesn't send this info to the client. At the very best this is some data based on observations - what's the furthest animal was when it aggroed someone.
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Re: Ender Client

Postby Fr_Dae » Tue Nov 28, 2023 7:19 pm

hi, could you check your mail, or the "contact" branch" ?
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Re: Ender Client

Postby Fr_Dae » Tue Nov 28, 2023 7:23 pm

veme wrote:Thank you Ender for you recent updates, they are great. Got few bugs/ideas:

- If you enable "Make terrain flat", the Land survey always shows 0 soil needed which isn't true
- Display Mine Support Radii in Toggles doesn't work if it's used via additional F-key tool bar
- Would be nice to be able to fast-switch weapons, like right clicking on the sword would equip it instead of axe or something
- Would be nice to have LP/H/Weight filter in Extended Craft
- Would be nice to be able to disable rain


you can add sword on quickbar
- shift clic on your hand
- clic on sword (or bow)
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Re: Ender Client

Postby veme » Tue Nov 28, 2023 7:51 pm

Fr_Dae wrote:you can add sword on quickbar
- shift clic on your hand
- clic on sword (or bow)


didn't know that, thank you!
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Re: Ender Client

Postby EnderWiggin » Tue Nov 28, 2023 7:55 pm

Updated beta client:
  • added quest helper to menu grid (Xtended -> Quest helper) - it shows all uncompleted tasks from all currently active quests. Can also be bound to a key in the Global Shortcuts.
  • fixed typo in punch sore treatment config that caused it to not show any treatments
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Re: Ender Client

Postby Fr_Dae » Tue Nov 28, 2023 8:41 pm

EnderWiggin wrote:Updated beta client:
  • added quest helper to menu grid (Xtended -> Quest helper) - it shows all uncompleted tasks from all currently active quests. Can also be bound to a key in the Global Shortcuts.
  • fixed typo in punch sore treatment config that caused it to not show any treatments

do you ignoring me?
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