by xyzzy57 » Wed Nov 12, 2025 2:24 am
As of approximately yesterday, the behavior of arrows leading to quest givers has changed - they no longer show distance, and when you click on them, you only move to the underlying spot on your map - you don't keep going in that direction. This happens whether or not the questgiver is already on your map.
The quest helper UI now only shows distances for questgivers already on your map. It no longer has any idea how far away other quest givers might be.
I'm using the Ender beta client.
I strongly suspect a server-side change as the source of this nuisance.
Note by the way that the Hurricane client had similar issues starting at about the same time, plus a large number of other issues I didn't see on Ender Beta. They issued an update last night, which hopefully fixed most of their issues.
Note also that the quest giver arrows already had issues. If you were too far from an unknown questgiver, it tended to display rubbish, usually with a ? following, and often a nice round number. Sometimes after arriving in an area by Thingwall, questgiver distances would vary erratically for a time, but eventually settle, particularly if you moved around. I never checked behavior on the default client.
Also, in the unfortunate case that a questgiver on your map was destroyed, and another arose with the same name, and then you got a quest to go to the new one, really bizarre things happened - you'd get sent to the old one and be unable to interact with it when you got there. The fix/workaround was to delete the remembered quest giver. The default client did *not* have this problem.