Ender Client

Forum for alternative clients, mods & discussions on the same.

Re: Ender Client

Postby mvgulik » Wed Dec 03, 2025 4:52 am

Erm ... Thought I still could not Craft a Frying pan. At least according to the clients quick Craft-menu list.
So melted some bars & nuggets & checked casting materials discoveries ... Still nothing.

Later on I found out I already could have crafted it, but that it was listed in the clients quick Build-menu list. :|

I'm sure its related to the fact the Frying pan is not opening a craft entry but a (casting) build action. But other than that its actually more confusing than useful.
(assuming its the same for other items that use casting to be created)
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Re: Ender Client

Postby mvgulik » Fri Dec 05, 2025 10:28 am

Although still readable ...
Image
Using more or less default display settings.
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Re: Ender Client

Postby Gaff » Sat Dec 06, 2025 2:25 am

I have a problem with my computer slowing down after about an hour of gaming.
Even after closing the application, the computer continues to run very slowly—the only thing that helps is a reset.
I didn't have this problem before.The problem does not occur on a default client.
Has anyone had a similar problem and knows how to solve it?
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Re: Ender Client

Postby pichuck » Sat Dec 06, 2025 10:27 am

Getting this error when logging in. Sometimes opening another client for a while helps.

Code: Select all
java.lang.NullPointerException: Cannot invoke "haven.UI.pathQueue()" because "this.glob.sess.ui" is null
   at haven.Gob.updateMovingInfo(Gob.java:1778)
   at haven.Gob.setattr(Gob.java:935)
   at haven.Gob.setattr(Gob.java:939)
   at haven.Following$$follow.apply(Following.java:116)
   at haven.OCache$GobInfo.apply(OCache.java:485)
   at haven.Loader.lambda$defer$0(Loader.java:240)
   at haven.Loader$Future.run(Loader.java:71)
   at haven.Loader$Future.access$400(Loader.java:42)
   at haven.Loader.loop(Loader.java:202)
   at java.base/java.lang.Thread.run(Thread.java:832)
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Re: Ender Client

Postby fallout » Sat Dec 06, 2025 1:23 pm

Enders just wants it all to himself

Code: Select all
java.lang.NullPointerException
   at haven.Gob.updateMovingInfo(Gob.java:1778)
   at haven.Gob.setattr(Gob.java:935)
   at haven.Gob.setattr(Gob.java:939)
   at haven.LinMove$$linbeg.apply(LinMove.java:78)
   at haven.OCache$GobInfo.apply(OCache.java:485)
   at haven.Loader.lambda$defer$0(Loader.java:240)
   at haven.Loader$Future.run(Loader.java:71)
   at haven.Loader$Future.access$400(Loader.java:42)
   at haven.Loader.loop(Loader.java:202)
   at java.base/java.lang.Thread.run(Thread.java:834)
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Re: Ender Client

Postby Noogia » Sat Dec 06, 2025 5:20 pm

pichuck wrote:Getting this error when logging in. Sometimes opening another client for a while helps.

Code: Select all
java.lang.NullPointerException: Cannot invoke "haven.UI.pathQueue()" because "this.glob.sess.ui" is null
   at haven.Gob.updateMovingInfo(Gob.java:1778)
   at haven.Gob.setattr(Gob.java:935)
   at haven.Gob.setattr(Gob.java:939)
   at haven.Following$$follow.apply(Following.java:116)
   at haven.OCache$GobInfo.apply(OCache.java:485)
   at haven.Loader.lambda$defer$0(Loader.java:240)
   at haven.Loader$Future.run(Loader.java:71)
   at haven.Loader$Future.access$400(Loader.java:42)
   at haven.Loader.loop(Loader.java:202)
   at java.base/java.lang.Thread.run(Thread.java:832)


Code: Select all
ava.lang.NullPointerException: Cannot invoke "haven.UI.pathQueue()" because "this.glob.sess.ui" is null
at haven.Gob.updateMovingInfo(Gob.java:1778)
at haven.Gob.setattr(Gob.java:935)
at haven.Gob.setattr(Gob.java:939)
at haven.LinMove$$linbeg.apply(LinMove.java:78)
at haven.OCache$GobInfo.apply(OCache.java:485)
at haven.Loader.lambda$defer$0(Loader.java:240)
at haven.Loader$Future.run(Loader.java:71)
at haven.Loader$Future.access$400(Loader.java:42)
at haven.Loader.loop(Loader.java:202)
at java.base/java.lang.Thread.run(Unknown Source


I am getting the same error, I tried to log in about 3-4 times in a row and it just crashes right away. here is my error, Something to do with path settings or maybe a linux related issue? I switched recently so idk if that's causing it. I was able to play for a decent amount with it not coming up but now its on start up after verifying files etc.
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Re: Ender Client

Postby GreenScape » Sat Dec 06, 2025 5:25 pm

Had the same issue after server has crashed while I was boating in a dugout. Had to add `if != null` and compile myself. Also on Linux.
I hate you! Yes, you!
How does it matter when you die? Today? In hundred years? What will be left of you after millennia?
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Re: Ender Client

Postby Noogia » Sat Dec 06, 2025 5:31 pm

GreenScape wrote:Had the same issue after server has crashed while I was boating in a dugout. Had to add `if != null` and compile myself. Also on Linux.


Launch options correct? Looks like its working now
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Re: Ender Client

Postby GreenScape » Sat Dec 06, 2025 8:11 pm

Noogia wrote:
GreenScape wrote:Had the same issue after server has crashed while I was boating in a dugout. Had to add `if != null` and compile myself. Also on Linux.


Launch options correct? Looks like its working now


Nah, had to modify source code and compile with ant. There're at leas a half dozen places I had to do the same. There were a lot of Null pointer exceptions, starting with cursor issue (simple lifting or mining) leading to crash and ending with crashes when starting combat. Everything seems to be related to UI.
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How does it matter when you die? Today? In hundred years? What will be left of you after millennia?
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Re: Ender Client

Postby pichuck » Sat Dec 06, 2025 8:39 pm

GreenScape wrote:
Noogia wrote:
GreenScape wrote:Had the same issue after server has crashed while I was boating in a dugout. Had to add `if != null` and compile myself. Also on Linux.


Launch options correct? Looks like its working now


Nah, had to modify source code and compile with ant. There're at leas a half dozen places I had to do the same. There were a lot of Null pointer exceptions, starting with cursor issue (simple lifting or mining) leading to crash and ending with crashes when starting combat. Everything seems to be related to UI.


Pull request maybe?
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