Ender Client

Forum for alternative clients, mods & discussions on the same.

Re: Ender Client

Postby mvgulik » Tue Apr 21, 2026 8:26 am

mvgulik wrote:
inevitable wrote:
Do note that updated clients will now save the map in a format which older clients are unable to read, so if you resave your map by logging in on an updated client, you may find it difficult to return. Backup your maps if you are worried.


Ender doesn't have this week's changes yet.

Changelog suggests otherwise.
Code: Select all
$size[14]{$u{Update for 17.04.26:}
   * merged loftar's changes
   * updated wound treatments

Was wondering about that clear discrepancy.
Seem EnderWiggin/EnderWiggin.github.io is the one with the actual pushed client updates. (seems to only show which compiled files where changed.)
While EnderWiggin/hafen-client is more or less still there as separate and seemingly not directly related repository anymore to potentially show related code changes. (which is currently lagging behind.)

Although Ender maintained his (public) client for more than a decade (only game dev's can also claim that.)... Everything stops eventually.
Feels like this might happen in the not to far future for this client. Enders hart at least seems not really into it anymore for some time now.
mvgulik
 
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Re: Ender Client

Postby mvgulik » Tue Apr 21, 2026 8:33 am

mvgulik wrote:- Equipment bonuses in equipment related screens ignore the bonuses of certain items/locations/whatever. (Seems to be growing a beard by now)
- ...
Now fixed.. Something looked changed, but as Woodsman's Token gilding data (and other gilding's) is still not included, I guess I was wrong. O well.

Something else, marker related, seems to be fixed too. Although not sure what though.

Player icon still disappear after a few seconds after a character re-login though. But it at least restores itself when moving trough some door (ie: area switch). (as before. no other clients involved in this case.)
mvgulik
 
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Re: Ender Client

Postby Joshk80k » Wed Apr 22, 2026 8:39 pm

Nightdawg wrote:
Joshk80k wrote:
stary1980 wrote:Client get closed when Loose Rock destroy
Not all the time, 50/50, does not metters if u destroy it with hands or it crushes by near digging
Crush with no any error on screen. window just dissapere, and u cannot enter game until u knoked down
If u login before knoked client will close agane
Thats started ufter last update
crush.jpg


Seconding this for attention, replicated it three times now.


Tell loftar. He broke every client (including his vanilla client)


Noted, thanks. I think it has something to do with the number of creatures that simultaneously engage you (Saying this because it just happened to me when I aggro'd a pack of 6-7 wolves, couldn't log back in until they KO'd me). Would make sense when mining because you might spawn one thing from the rock or you could spawn a dozen things.
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