InvaderDoom wrote:Hey Boshaw, got some ideas for you to work on if you like:
- Is there currently a functionality of playing a sound when you get a message and chat isn't open or the cursor isn't selected on the chat window? I've missed a few messages because I didn't know I got them.
- Possibly a better whispering system? Maybe like when you right click a Kin name and select "chat" it automatically sets the chat to whisper? I've had a hard time typing /w "name" because some people have difficult names to spell.
- Tile Centering - This is something I believe Ender introduced and it's one of the main reasons I used/use his client. Planting trees or just clicking on a tile and having it center is HUGE!
- The Grid - Is there a possible way we can have the ability to toggle back to the original grid? This one is super hard to figure out, and I keep thinking land is flat because it's all one color, then it turns out not to be. All the bright colors can be
- Any possible way to toggle the "black loading screen"? I find that I think I'd rather wait for the loading screen than look at everything loading in individually, kind of hurts my brain
If not, it's cool, just wondering.
slightly confusing to look at.
Update @
https://www.dropbox.com/s/c371g9gw4j8mg ... -6.7z?dl=0Changes:
(6)
6.1. Added in a skybox, in Options -> graphics you can change range from 3000 away to 50000 and turn it on. Default is 30000 distance and it's off by default. 50000 is far enough to see and never be able to zoom outside the box without camera going out of view. You can find the textures in data/gfx/sky/ It's 6 textures.
6.2. Increased map grid radius to 10
6.3. Opening a PM with someone auto sets your chat to whisper them
6.4. Option in Gameplay settings to not skip the black loading screen if desired, it's skipped by default
6.5. Ability to hover obj details via ctrl+hover works again
6.6. You can now auto center clicks via a new keybind, by default no bind is given to it so ctrl+k and choose one yourself
6.7. Fight keybinds should now only block hotbar keys if you have a fight move assigned to them in combat, and fixed bug with combat keys blocking hotbar after fight is done
6.8. Added back notifications for chat, the chat button will highlight for whatever chat the message is for. If you're in "All Chat" no notificaiton will appear. You can change the notnification color in chat edit window
As for your Grid problem, for now try replacing data/grad.png with this image below to make it more defined:

InvaderDoom wrote:Possible Bug?
I've noticed every time I go into combat, and use the number keys, my hotbar quits working. 1-0 no longer work for the hotbar, any way to fix that?
I believe this is fixed
InvaderDoom wrote:Adding a couple things to the list:
- Quality Reverse - Being able to put the quality on the bottom of an item image instead of the top, having it on the top makes it hard to see quantity of things like Box of Matches, Rustroot Extract, Flint & Steel, Etc.
- Quality Background - Being able to draw a black background on the quality of an item, makes it very easy to see, commonly I find myself moving super close to the screen to see what an Item quality is, because it's very hard to tell.
Thanks for all the hard work, and I'm sure more notes will follow!

I'll get to this tomorrow