Ender Client

Forum for alternative clients, mods & discussions on the same.

Re: Ender Client

Postby EnderWiggin » Sat May 14, 2016 10:43 pm

joojoo1975 wrote:but you used to be able to sort crops via Q, I don't see that option anymore with your client.
are you planning on getting that or is that obsolete?
What do you mean "sort by Q"? There is transfer by quality ALT+SHIFT+LMB and ALT+SHIFT+RMB
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Re: Ender Client

Postby joojoo1975 » Sun May 15, 2016 1:55 am

sorry,

I guess I must had been hitting something wrong
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Re: Ender Client

Postby Redlaw » Wed May 18, 2016 7:04 pm

I was using the betta version of the cliant and it crashed giving this message:

java.lang.OutOfMemoryError: GC overhead limit exceeded
at haven.Utils.wfbuf(Utils.java:1041)
at haven.MorphedMesh$MorphedBuf.update(MorphedMesh.java:144)
at haven.MorphedMesh.setup(MorphedMesh.java:59)
at haven.Composited$Model.setup(Composited.java:186)
at haven.RenderList.setup(RenderList.java:170)
at haven.RenderList.add(RenderList.java:247)
at haven.Composited.setup(Composited.java:428)
at haven.RenderList.setup(RenderList.java:170)
at haven.RenderList.add(RenderList.java:247)
at haven.Composite.setup(Composite.java:66)
at haven.Gob.setup(Gob.java:406)
at haven.RenderList.setup(RenderList.java:170)
at haven.RenderList.add(RenderList.java:247)
at haven.MapView.addgob(MapView.java:561)
at haven.MapView$Gobs$GobSet.setup(MapView.java:611)
at haven.RenderList.setup(RenderList.java:170)
at haven.RenderList.add(RenderList.java:247)
at haven.MapView$Gobs.setup(MapView.java:745)
at haven.RenderList.setup(RenderList.java:170)
at haven.RenderList.add(RenderList.java:247)
at haven.MapView.setup(MapView.java:829)
at haven.PView$1.setup(PView.java:198)
at haven.RenderList.setup(RenderList.java:170)
at haven.RenderList.setup(RenderList.java:197)
at haven.PView.draw(PView.java:222)
at haven.MapView.draw(MapView.java:1202)
at haven.Widget.draw(Widget.java:659)
at haven.Widget.draw(Widget.java:664)
at haven.GameUI.draw(GameUI.java:759)
at haven.Widget.draw(Widget.java:659)
at haven.Widget.draw(Widget.java:664)
at haven.RootWidget.draw(RootWidget.java:119)
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Re: Ender Client

Postby joojoo1975 » Thu May 19, 2016 3:51 pm

great client as always.

but any chance you could add a mouse speed increase/decrease? Zooming in and out of the map using the mouse wheel or +- on the numpad is a lil slow to my taste.









Overall a Really good Client.
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Re: Ender Client

Postby cvgff » Fri May 20, 2016 5:12 am

if im doing this wrong please help me, I dowloaded Hafen-client-Master attempted to Haven in the etc sub-folder and it says the following:

Unable to launch the application
com.sun.deploy.net.FailedDownloadException: Unable to load resource: http://www.havenandhearth.com/java/haven.jnlp
at com.sun.deploy.net.DownloadEngine.actionDownload(Unknown Source)
at com.sun.deploy.net.DownloadEngine.downloadResource(Unknown Source)
at com.sun.deploy.cache.ResourceProviderImpl.getResource(Unknown Source)
at com.sun.deploy.cache.ResourceProviderImpl.getResource(Unknown Source)
at com.sun.javaws.Launcher.updateFinalLaunchDesc(Unknown Source)
at com.sun.javaws.Launcher.prepareToLaunch(Unknown Source)
at com.sun.javaws.Launcher.prepareToLaunch(Unknown Source)
at com.sun.javaws.Launcher.launch(Unknown Source)
at com.sun.javaws.Main.launchApp(Unknown Source)
at com.sun.javaws.Main.continueInSecureThread(Unknown Source)
at com.sun.javaws.Main.access$000(Unknown Source)
at com.sun.javaws.Main$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
World 3: Hermit
World 4: Hermit
World 5: Random village in the middle of a river
World 6: South side unicorn tribe
World 7: Ainran i think
World 8: New rain port - lawspeaker
World 9: Kool Kids club
World 10: New Nightvale, waterdeep
World 11: Leviathans wake, Neverland
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Re: Ender Client

Postby EnderWiggin » Fri May 20, 2016 8:49 am

You are doing it wrong. You downloaded client sources. You should download updater or beta updater and run it. Updater will download all necesary files and start client.
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Re: Ender Client

Postby EnderWiggin » Wed Jun 08, 2016 9:08 am

I've updated base and beta clients. Also added updater for combat test server, so you can test new combat mechanics. It also contains some work on additional combat info.
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Re: Ender Client

Postby Cab361 » Sun Jun 12, 2016 8:14 am

Aw man can't wait to boot this baby up and finally get to see the master work of Ender yet again :D
bruh
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Re: Ender Client

Postby delsus » Thu Jul 28, 2016 11:07 am

I played the game with the new patch for 5 minutes then the game crashed and I can't play anymore as I get this error message every time :

java.lang.ClassCastException: java.lang.String cannot be cast to java.lang.Integer
at haven.CharWnd.uimsg(CharWnd.java:1908)
at haven.UI.uimsg(UI.java:240)
at haven.RemoteUI.run(RemoteUI.java:70)
at haven.MainFrame.run(MainFrame.java:259)
at java.lang.Thread.run(Unknown Source)

I must mention that the normal client works normally.

Can you help me please?
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Re: Ender Client

Postby Devolutheist » Thu Jul 28, 2016 2:27 pm

delsus wrote:I played the game with the new patch for 5 minutes then the game crashed and I can't play anymore as I get this error message every time :

java.lang.ClassCastException: java.lang.String cannot be cast to java.lang.Integer
at haven.CharWnd.uimsg(CharWnd.java:1908)
at haven.UI.uimsg(UI.java:240)
at haven.RemoteUI.run(RemoteUI.java:70)
at haven.MainFrame.run(MainFrame.java:259)
at java.lang.Thread.run(Unknown Source)

I must mention that the normal client works normally.

Can you help me please?


viewtopic.php?f=39&t=50243
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