InvaderDoom wrote:Just tried it, nothing. As a matter of fact, when I try to close the window, it won't work. Gets stuck open. However if I have more than one crafting tab open, the close button does work but only for that tab. My guess would be maybe something in the recent update for the issue of having too many crafting tabs open?
Update @ https://www.dropbox.com/s/4aad5kq4fe5wt ... -8.7z?dl=0
Changes:
(8)
8.1. Added option in Video to inrease flavor objs (a lot) (More Flavobjs)
8.2. Added option in Video to increase size of trees. 0-1 = default/no-scale. The larger they are the more you'll be able to clip into them tho.
8.3. Option to enable Cel Shading in Video
8.4. Added in ability for themes to define a Theme options menu in Options. Allows see data/theme/default/config.ini under [theme-opts] for details if you wish to know how to do your own
8.5. In general added in a generic widget definer for themes. This will be incorporated into select widgets as time goes on.
8.6. fixed bug with make window
iamahh wrote:1st run was ok, but i messed with a lot of configs and endup losing some interface, now I can't access options, neither with button or keys... maybe related to chat and map disappearance, not sure what i did lol
Sounds like maybe you dragged/edited your windows to be offscreen. Here's a download for default setting files: https://www.dropbox.com/s/x65m2ulxgw0ed ... gs.7z?dl=0
window-props.ini in particular has the values of window positions (if defined). The location of a widget is (x%, y%, 0) where x,y is between 0 and 1. It represents how far over the widget is on your screen as a % of its width/height. You may have these beyond 1 or below 0 which is a problem. In any case if you replace your window-props with the default one it'll reset everything.
edit: forgot your item Q problem:
update - https://www.dropbox.com/s/wt93fr3dhlece ... -9.7z?dl=0
Changes
(9)
9.1. Item Q bg matches size of q tex. Font also was changed to be like the three-q option