Ender Client

Forum for alternative clients, mods & discussions on the same.

Re: Ender Client

Postby mvgulik » Thu Feb 11, 2021 5:42 pm

EnderWiggin wrote:
mvgulik wrote:I run into this odd displayed hit-/bounding-box case.
(actual in-game active hitbox area is conform the graphical image of the object)

Ender client, or resource file, issue ?

At first I thought this to be a resource file issue (loftar gives no guarantee that hitbox layers are correct, especially old format ones, like smelter). But upon closer inspection I noticed that I draw old hitbox layers flipped on Y-axis (who new you need to invert y-coord from that layer?). Should be fixed now.

Definitely fixed. :)
mvgulik
 
Posts: 3766
Joined: Fri May 21, 2010 2:29 am

Re: Ender Client

Postby wolf1000wolf » Tue Feb 16, 2021 8:16 am

So uh... recently felt like trying HnH out again.

But I can't seem to get the game working? It's a new computer but I've downloaded and installed Java... upon clicking the updater-hafen.jar file, nothing happens... Well, a black window appears and closes immediately I think.

Same thing happens upon trying to run the default/vanilla client. Any help please? :oops:


Ok, after some more googling and using the cmd function I've managed to get the game working!

Now I have a new question, does the Ender client have a show fps function?
wolf1000wolf
 
Posts: 585
Joined: Sun Dec 26, 2010 6:10 am

Re: Ender Client

Postby mvgulik » Tue Feb 16, 2021 9:04 am

I'm not aware of any specific Ender client console commands.
But there is the general ":stats <on/off>" console command which will also print fps data.
(See http://ringofbrodgar.com/wiki/Console_Commands for additional console options and info)
mvgulik
 
Posts: 3766
Joined: Fri May 21, 2010 2:29 am

Re: Ender Client

Postby DreadKatak » Wed Feb 17, 2021 2:53 am

Did minimap or map used to identify the biome type by name on mouseover? I could've sworn that Ender Client used to have that feature and I see an option for 'Show biomes on minimap' but I no longer see the name of the biome on mouseover.
User avatar
DreadKatak
 
Posts: 76
Joined: Mon Nov 26, 2018 3:10 am

Re: Ender Client

Postby mvgulik » Wed Feb 17, 2021 8:28 am

DreadKatak wrote:Did minimap or map used to identify the biome type by name on mouseover?

Yes, it did in the older/pre-"render" version of the ender-client.
its one of the pre-"render" features that did not survive the switch.
mvgulik
 
Posts: 3766
Joined: Fri May 21, 2010 2:29 am

Re: Ender Client

Postby EnderWiggin » Wed Feb 17, 2021 9:35 am

mvgulik wrote:
DreadKatak wrote:Did minimap or map used to identify the biome type by name on mouseover?

Yes, it did in the older/pre-"render" version of the ender-client.
its one of the pre-"render" features that did not survive the switch.

Its return is on to-do list. I just need time and inspiration to get to it.
User avatar
EnderWiggin
 
Posts: 1154
Joined: Sat Mar 20, 2010 8:23 pm

Re: Ender Client

Postby DreadKatak » Wed Feb 17, 2021 6:41 pm

EnderWiggin wrote:
mvgulik wrote:
DreadKatak wrote:Did minimap or map used to identify the biome type by name on mouseover?

Yes, it did in the older/pre-"render" version of the ender-client.
its one of the pre-"render" features that did not survive the switch.

Its return is on to-do list. I just need time and inspiration to get to it.


All good! Thanks for confirming. Thanks for keeping the client up to date as well. I'm far from ready to try the vanilla client yet.
User avatar
DreadKatak
 
Posts: 76
Joined: Mon Nov 26, 2018 3:10 am

Re: Ender Client

Postby blazsword » Fri Feb 19, 2021 4:07 am

How do I make the mini-map large again? I can't seem to figure it out and I don't want it small down in the left corner.
Thank you SacreDoom for the awesome profile picture you made!
User avatar
blazsword
 
Posts: 409
Joined: Fri Feb 12, 2010 7:54 pm
Location: Sweden

Re: Ender Client

Postby mvgulik » Fri Feb 19, 2021 6:36 am

blazsword wrote:How do I make the mini-map large again? I can't seem to figure it out and I don't want it small down in the left corner.
1) Game Development: Map Rework (Default key-combo: ctrl-a)
2) Grand List of Simple Questions (Click that red arrow above the default minimap a few times)

- - -

(Cool. Softcap info in crafting window now (after related bug fix) automatically updates when related stats change (like when changing gear).) :)
mvgulik
 
Posts: 3766
Joined: Fri May 21, 2010 2:29 am

Re: Ender Client

Postby mvgulik » Sat Feb 20, 2021 8:28 am

Something is off with the displayed food categories part (in the food tool-tip).
(Think it might be something relative recent, although not to sure about that)
Image
mvgulik
 
Posts: 3766
Joined: Fri May 21, 2010 2:29 am

PreviousNext

Return to The Wizards' Tower

Who is online

Users browsing this forum: Claude [Bot] and 90 guests