Ape Client

Forum for alternative clients, mods & discussions on the same.

Re: Ape Client

Postby ydex » Wed Oct 12, 2016 4:31 pm

cool! :D I'll check this out then!
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Re: Ape Client

Postby InvaderDoom » Wed Oct 12, 2016 5:53 pm

Alright, after some thought, I got an idea and something that might need fixing;

Idea: Can we have a hotkey to open the crafting window, so like Alt+C to open the window that you craft things in and the history is in? Would make things a lot faster.

Implementation that might not be working: The chat notification, I remember reading about some notification when you get a chat message and the window isn't open, I don't seem to be getting anything. A little sound would be simply amazing, but I thought something was supposed to blink?

Fix: When closing the crafting window, the ingredients in your inventory are still highlighted, which makes things kind of annoying since if you try and craft something else that requires them, it says they're not available.

Any fix for that?

Edit: Also, could we get the feature from Amber's and Ender's whereby you right click a stockpile and it will allow you type in the number of items from that stockpile you want, that's significantly handy :P
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Re: Ape Client

Postby boshaw » Wed Oct 12, 2016 7:07 pm

InvaderDoom wrote:Alright, after some thought, I got an idea and something that might need fixing;

Idea: Can we have a hotkey to open the crafting window, so like Alt+C to open the window that you craft things in and the history is in? Would make things a lot faster.

Sure

InvaderDoom wrote:Implementation that might not be working: The chat notification, I remember reading about some notification when you get a chat message and the window isn't open, I don't seem to be getting anything. A little sound would be simply amazing, but I thought something was supposed to blink?

It highlights the tab if there's a notification and the chat window is shown. If you're in All Chat tab it won't highlight the tab for the notification, I could change it if you want.

InvaderDoom wrote:Fix: When closing the crafting window, the ingredients in your inventory are still highlighted, which makes things kind of annoying since if you try and craft something else that requires them, it says they're not available.

Any fix for that?

I'll fix it


InvaderDoom wrote:Edit: Also, could we get the feature from Amber's and Ender's whereby you right click a stockpile and it will allow you type in the number of items from that stockpile you want, that's significantly handy :P


As in once the stockpile window pops up it's in that window to put the amount in?
Last edited by boshaw on Wed Oct 12, 2016 8:24 pm, edited 1 time in total.
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Re: Ape Client

Postby peanutzrgud » Wed Oct 12, 2016 8:07 pm

small suggestion:

for tanning tubs, have 2 separate meters: one for the amount of water(blue) and another for the bark(brown)

right now i just have to fill both until something happens, that would make it much less confusing
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Re: Ape Client

Postby boshaw » Wed Oct 12, 2016 8:46 pm

peanutzrgud wrote:small suggestion:

for tanning tubs, have 2 separate meters: one for the amount of water(blue) and another for the bark(brown)

right now i just have to fill both until something happens, that would make it much less confusing

I don't think I can since It only gives you one meter and it's always brown.
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Re: Ape Client

Postby peanutzrgud » Wed Oct 12, 2016 9:25 pm

maybe should i move it to the "critiqu and ideas" section?
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Re: Ape Client

Postby boshaw » Wed Oct 12, 2016 9:30 pm

peanutzrgud wrote:maybe should i move it to the "critiqu and ideas" section?

Yeah, I would as it seems there's only one meter and the only easy way to see how much bark is in your water is to take some out in a bucket and check the concentration.

Pretty sure old haven had two meters for water & bark iirc.
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Re: Ape Client

Postby Jacobian123 » Wed Oct 12, 2016 10:38 pm

boshaw wrote:
peanutzrgud wrote:maybe should i move it to the "critiqu and ideas" section?

Yeah, I would as it seems there's only one meter and the only easy way to see how much bark is in your water is to take some out in a bucket and check the concentration.

Pretty sure old haven had two meters for water & bark iirc.

Old haven did have two meters, but with the introduction of tanning fluid in Haven 2.0 it became just one meter. Now you judge the effectiveness on the color of the water in the tanning tub or you mouse over a bucket/container of tanning fluid to see the "acidity," which should be 5% to work properly.

5 pieces of bark in a full barrel of water should get you the acidity you need.
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Re: Ape Client

Postby boshaw » Thu Oct 13, 2016 1:05 am

Updated for patch @ https://www.dropbox.com/s/3tfgp4a4buwfa ... 16.7z?dl=0

Changes
(16)
16.1. Village messages not by you should always notify
16.2. There's a keybind for toggling the UI, meant for debugging but you could use for screen shots i suppose
16.3. Added keybind to toggle the crafting window
16.4. When crafting window closes it will close the make widget to avoid the green item colors and reopen it when you toggle it back on
16.5. Stockpiles now have a textbox that you can type a number into for taking out a certain amount. You can also just mouse wheel to change the number without needing to type.
16.6. Merging over loftar updates
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Re: Ape Client

Postby InvaderDoom » Thu Oct 13, 2016 2:52 am

Hey Boshaw, for some reason my theme settings aren't saving to my character. Every time I close the client and restart it, all my color settings have reset. Am I doing something wrong?
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