1 x 1 tile gfx mod request

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1 x 1 tile gfx mod request

Postby Baldarich » Sat Nov 28, 2015 3:47 pm

title says it all
please make a low graphics mod and make hafen toaster friendly
I cant play with low fps
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Re: 1 x 1 tile gfx mod request

Postby shubla » Sat Nov 28, 2015 4:24 pm

Can confirm this doesnt affect fps much. Atleast what i tried. Problem is caused by many ( ¦] ) polygons used in objects. We can wait for one guy to release him tool so we can start modifying all models to boxes.
Also disable shadows if you havent yet.
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Re: 1 x 1 tile gfx mod request

Postby jorb » Mon Nov 30, 2015 1:22 pm

shubla wrote:so we can start modifying all models to boxes.


*sigh*
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Re: 1 x 1 tile gfx mod request

Postby APXEOLOG » Tue Dec 01, 2015 10:29 am

jorb wrote:
shubla wrote:so we can start modifying all models to boxes.


*sigh*

This should be called Havencraft. I bet we can get lot's of new player with this new Havencraft MMO!
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Re: 1 x 1 tile gfx mod request

Postby aghmed » Fri Jan 08, 2016 9:47 pm

jorb wrote:
shubla wrote:so we can start modifying all models to boxes.


*sigh*


This engine is simply not good enough to process that much of objects.
Replacing all objects with 1x1 cubes won't help either as most of the time is consumed by reloading and dumping objects from cache all over again.
The only solution is to remove objects from processing (don't even put them out of their cache).

Too bad loft was so amused with object oriented design that he forgot that it should be written as data oriented program.
public static class StupidJavaCodeContainer {
/* oh, i love swing. */
class checkOutMyPathfinder{
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}}
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