Been too long since I last played this game. How do you get the crafting menu/window to open in Ender client?
Oh and how do I hide trees?
Thanks!
Scilly_guy wrote:By default hide trees is not bound to anything, you can set this yourself in the options>global shortcuts.
The craft menu is in the bottom right, it doesn't open a window, just a panel in the menu.
java.lang.ClassCastException: haven.BuddyWnd$Buddy cannot be cast to java.lang.Comparable
at java.util.ComparableTimSort.countRunAndMakeAscending(Unknown Source)
at java.util.ComparableTimSort.sort(Unknown Source)
at java.util.Arrays.sort(Unknown Source)
at java.util.Arrays.sort(Unknown Source)
at java.util.ArrayList.sort(Unknown Source)
at java.util.Collections.sort(Unknown Source)
at haven.BuddyWnd.uimsg(BuddyWnd.java:565)
at haven.UI.uimsg(UI.java:368)
at haven.RemoteUI.run(RemoteUI.java:69)
at haven.MainFrame.uiloop(MainFrame.java:302)
at haven.MainFrame.run(MainFrame.java:318)
at haven.MainFrame.main2(MainFrame.java:431)
at haven.MainFrame.lambda$main$0(MainFrame.java:456)
at java.lang.Thread.run(Unknown Source)
java.lang.IndexOutOfBoundsException
at java.base/java.io.BufferedInputStream.read(BufferedInputStream.java:336)
at java.base/java.io.FilterInputStream.read(FilterInputStream.java:132)
at java.base/sun.net.www.protocol.http.HttpURLConnection$HttpInputStream.read(HttpURLConnection.java:3678)
at haven.HttpStatus.run(HttpStatus.java:122)
java.lang.NullPointerException: Cannot invoke "haven.render.Location$Chain.fin(haven.Matrix4f)" because "loc" is null
at haven.Skeleton$FxTrack$SpawnSprite.lambda$trigger$1(Skeleton.java:879)
at haven.Loader.lambda$defer$0(Loader.java:240)
at haven.Loader$Future.run(Loader.java:71)
at haven.Loader$Future.access$400(Loader.java:42)
at haven.Loader.loop(Loader.java:202)
at java.base/java.lang.Thread.run(Thread.java:833)
at haven.Skeleton$FxTrack$SpawnSprite.lambda$trigger$1(Skeleton.java:879)
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