Ender Client

Forum for alternative clients, mods & discussions on the same.

Re: Ender Client

Postby EnderWiggin » Fri Dec 24, 2021 10:11 am

RenderTree is not about rendering trees. It is a tree that contains hierarchy of objects to draw. And I currently have no idea what my cause this. Probably some object behaves weird. Any similarities between crashes are welcome to narrow this down.
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Re: Ender Client

Postby Pommfritz » Fri Dec 24, 2021 12:16 pm

It happened since the winter/christmas curios are on the trees
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Re: Ender Client

Postby Audiosmurf » Fri Dec 24, 2021 2:34 pm

Vesena wrote:Random guess based on when the bug started cropping up, but maybe it's related to trying to hide spruces with Stars/Fairy Lights?

A commonality I've noticed is being able to see lights/stars with trees hidden seemed to precede this crash.
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge

NORMALIZE IT
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
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Re: Ender Client

Postby mvgulik » Fri Dec 24, 2021 7:56 pm

Been running/skiing around my plot for some time, with all trees I could dressed up.
- With 3 characters/clients (2 follow mode).
- Tree's hidden & not hidden.
- Radar: All trees on/off.
- Grid: on/off.
- Also with some natural dressed up tree's in range.
- Also lighted some fires, just in case.
But I did not manage to trigger a single error. :?

I'm thinking, maybe mini-map related. As in winter comes with some minimap adjustments. But than again, the first error came before winter set in. Ergo: Unlikely.

... the random one's are the worse so solve ...
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Re: Ender Client

Postby Gargot » Sun Dec 26, 2021 11:37 am

i have mostly this error on Ender, normal client works well.
Code: Select all
haven.render.RenderTree$SlotRemoved
   at haven.render.RenderTree$TreeSlot.chstate(RenderTree.java:635)
   at haven.render.RenderTree$TreeSlot.ostate(RenderTree.java:667)
   at haven.res.lib.flare.AnimFlare.autotick(flare.cjava:170)
   at haven.render.TickList.lambda$tick$0(TickList.java:135)
   at java.util.stream.ForEachOps$ForEachOp$OfRef.accept(Unknown Source)
   at java.util.ArrayList$ArrayListSpliterator.forEachRemaining(Unknown Source)
   at java.util.stream.AbstractPipeline.copyInto(Unknown Source)
   at java.util.stream.ForEachOps$ForEachTask.compute(Unknown Source)
   at java.util.concurrent.CountedCompleter.exec(Unknown Source)
   at java.util.concurrent.ForkJoinTask.doExec(Unknown Source)
   at java.util.concurrent.ForkJoinPool$WorkQueue.runTask(Unknown Source)
   at java.util.concurrent.ForkJoinPool.runWorker(Unknown Source)
   at java.util.concurrent.ForkJoinWorkerThread.run(Unknown Source)
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Re: Ender Client

Postby mvgulik » Sun Dec 26, 2021 1:54 pm

Yea, yea. We all run into that error.
The target problem now is to find out what might be triggering it.
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Re: Ender Client

Postby conditional_cheese » Mon Dec 27, 2021 12:54 pm

If anybody's still having this problem, it was solved by reinstalling java. I had OpenJDK installed, and while vanilla and pasta clients ran just fine, ender was shitting the bed on launch. Once I deleted OpenJDK and installed java from their oficial website it started working.
conditional_cheese wrote:I get this error when I try to launch the client, can anyone help? Nvidia driver is up to date
Code: Select all
com.jogamp.opengl.GLException: Unable to determine GraphicsConfiguration: WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x6a2f765f]], idx 0], pfdID 10, ARB-Choosen true,
   requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
   chosen    GLCaps[wgl vid 10 arb: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]]
   at jogamp.opengl.windows.wgl.awt.WindowsAWTWGLGraphicsConfigurationFactory.chooseGraphicsConfigurationImpl(WindowsAWTWGLGraphicsConfigurationFactory.java:182)
   at com.jogamp.nativewindow.GraphicsConfigurationFactory.chooseGraphicsConfiguration(GraphicsConfigurationFactory.java:424)
   at com.jogamp.opengl.awt.GLCanvas.chooseGraphicsConfiguration(GLCanvas.java:1513)
   at com.jogamp.opengl.awt.GLCanvas.addNotify(GLCanvas.java:609)
   at java.desktop/java.awt.Container.addNotify(Container.java:2801)
   at java.desktop/java.awt.Window.addNotify(Window.java:787)
   at java.desktop/java.awt.Frame.addNotify(Frame.java:493)
   at java.desktop/java.awt.Window.pack(Window.java:825)
   at haven.MainFrame.<init>(MainFrame.java:187)
   at haven.MainFrame.main2(MainFrame.java:447)
   at haven.MainFrame.lambda$main$0(MainFrame.java:486)
   at java.base/java.lang.Thread.run(Thread.java:831)
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Re: Ender Client

Postby captainmorgan » Tue Dec 28, 2021 3:27 pm

Is there a way to open the odditown world map at your current position from within the client?
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Re: Ender Client

Postby Pommfritz » Wed Dec 29, 2021 1:44 am

Everytime I click steal on a KO'd/ dead player my drink button bugs out and I have to relog, is this fixable?
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Re: Ender Client

Postby Koty » Wed Dec 29, 2021 11:14 am

Download button at first page doesn´t work, is it possible? Can´t download it anywhere..
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