Ender Client

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Re: Ender Client

Postby mvgulik » Mon Mar 28, 2022 8:25 pm

Zentetsuken wrote:
mvgulik wrote:
other quoted stuff wrote: ...

Awww. Ain't that cute. A true lazy, clueless, and devoid of any imagination, brain response.

Awww. Ain't that cute. A true lazy, self-indulgent, pretentious, and devoid of any self awareness, autist response.
(source post edited/changed to some silly meme gif - also copy-catted)

Awww. Ain't that cute. A true copy-cat and self reflection post.


MadNomad wrote:mister Mvgulik, how about you enlighten me on this? that would be better than this other response

cheers

???
Enlighten you on what?
If "Cheers" would be a better response?
It has a nicer ring to it, but that's about it.
Last edited by mvgulik on Mon Mar 28, 2022 8:31 pm, edited 1 time in total.
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Re: Ender Client

Postby MadNomad » Mon Mar 28, 2022 8:27 pm

mvgulik wrote:Enlighten you on what?


umm, I don't know, the very cluelessness that you mentioned? I admit, I am clueless, now explain why am I clueless?

your responses to me in this thread were not helpful
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Re: Ender Client

Postby DonVelD » Mon Mar 28, 2022 8:39 pm

MadNomad wrote:I admit, I am clueless

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Re: Ender Client

Postby MadNomad » Mon Mar 28, 2022 8:40 pm

right, take everything out of context and derail the threads and shipost some garbage, great
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Re: Ender Client

Postby DonVelD » Mon Mar 28, 2022 8:42 pm

problem??? ¦] ¦] ¦] ¦] ¦] ¦] ¦] ¦]
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Re: Ender Client

Postby Clemins » Mon Mar 28, 2022 8:45 pm

MadNomad wrote:right, take everything out of context and derail the threads and shipost some garbage, great


"The [forum] doesn't agree with me, so everything must be shitposts."

Please for once think of a valid reason to post, its cringe seeing all your posts amount to this.
Last edited by Clemins on Mon Mar 28, 2022 9:30 pm, edited 1 time in total.
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Re: Ender Client

Postby mvgulik » Mon Mar 28, 2022 8:55 pm

MadNomad wrote:I would suggest implementing some kind of inventory lock that we can toggle on/off so we do not end up accidentaly dropping pants with 10 gildings into water

Ender already has something like that implemented as per Ender's Change-log. (never used it myself ... yet, so that's all I know about that one)

MadNomad wrote:also selecting area for clay digging

For one clay-type where this make sense it is already implemented in the Default + Ender client.
For some other clay-type, its using an even better automation feature (implemented at game/server level).
... So which clay-type are you talking about !
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Re: Ender Client

Postby MadNomad » Mon Mar 28, 2022 9:26 pm

shallow water clay(ball clay), of course
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Re: Ender Client

Postby mvgulik » Mon Mar 28, 2022 9:44 pm

MadNomad wrote:shallow water clay(ball clay), of course

Try using Shift key.

---

Correction on the Acre Clay (delayed fact checking).
It turns out is has no area select (like so many other game stuff has now a days) (Default or Ender client)
Probably thought it had as I usually used a survey with it ... sometime in W12.

Not sure if Ender would implement it, as its more a thing that really should have been implemented in the default client a long time ago.
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Re: Ender Client

Postby MadNomad » Tue Mar 29, 2022 4:01 pm

mvgulik wrote:
MadNomad wrote:shallow water clay(ball clay), of course

Try using Shift key.


that's what I used previously (picked the dig action, pressed shift and tried to select area, but it didn't work regardless, the character just went straight for the tile I was clicking on)

using version of ender from 20th of december 2021, so quite recent I think

there is also "item drop protection" under general tab of settings, but you can still CNTRL drop something you're wearing on yourself - a feature to prevent this would be helpful
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