Amber client: From 60fps to 0(?)

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Amber client: From 60fps to 0(?)

Postby CSPAN » Thu Dec 31, 2015 9:54 pm

When the game starts it runs at a steady 60fps then gradually falls to the single digits and then eventually hits 0 and freezes. No problems with other games, use Ambers, nothing else running, Java up to date. Pls help. (did I do this right?)
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Re: From 60fps to 0(?)

Postby shubla » Thu Dec 31, 2015 10:22 pm

I have been experiencing similiar things.
I guess there might be somekind of memory leak on code of amber or vanilla client.
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Re: From 60fps to 0(?)

Postby CSPAN » Thu Dec 31, 2015 10:40 pm

I guess I could try vanilla client, see if amber is the cause. Have you tested?

I have to reopen the client to get 60fps back.
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Re: From 60fps to 0(?)

Postby lachlaan » Thu Dec 31, 2015 10:59 pm

Try the

:gc

console command for manual garbage collection. I have to run it every now and then.
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Re: From 60fps to 0(?)

Postby CSPAN » Thu Dec 31, 2015 11:11 pm

does not work for me
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Re: From 60fps to 0(?)

Postby Bowshot125 » Fri Jan 01, 2016 12:24 am

Clanders you need to know this game isn't optimized lol. There willbe fps issues. Jorbtar pls fix 2016.
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Re: From 60fps to 0(?)

Postby Granger » Fri Jan 01, 2016 3:05 am

Moving to Wizard's Tower for being a custom client problem, title adjusted.
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Re: From 60fps to 0(?)

Postby shubla » Fri Jan 01, 2016 12:07 pm

Granger wrote:Moving to Wizard's Tower for being a custom client problem, title adjusted.

:lol:
I doubt its custom client problem.
IM quite sure theres some major bottlenecks in vanilla.
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Re: Amber client: From 60fps to 0(?)

Postby APXEOLOG » Fri Jan 01, 2016 12:11 pm

Check if you have samw issue on vanila
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Re: Amber client: From 60fps to 0(?)

Postby CSPAN » Fri Jan 01, 2016 5:14 pm

Happening on vanilla

probs can move back to Bugs

Heres what happens when it happens on vanilla.
Code: Select all
java.lang.OutOfMemoryError: Java heap space
   at com.jcraft.jorbis.DspState.init(DspState.java:190)
   at com.jcraft.jorbis.DspState.synthesis_init(DspState.java:216)
   at dolda.xiphutil.VorbisStream.<init>(VorbisStream.java:98)
   at dolda.xiphutil.VorbisStream.<init>(VorbisStream.java:117)
   at haven.Resource$Audio.stream(Resource.java:1410)
   at haven.AudioSprite$ClipSprite.<init>(AudioSprite.java:70)
   at haven.AudioSprite$1.create(AudioSprite.java:49)
   at haven.Sprite.create(Sprite.java:124)
   at haven.Gob.ctick(Gob.java:108)
   at haven.OCache.ctick(OCache.java:68)
   at haven.Glob.ctick(Glob.java:200)
   at haven.HavenPanel.run(HavenPanel.java:527)
   at java.lang.Thread.run(Unknown Source)
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