World Map Enhanced [W14 Edition! 115 000+ tiles!!]

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Re: World Map Enhanced

Postby shubla » Sat Apr 18, 2020 9:47 pm

ekzarh wrote:Just a question?
Do you have access to any markers which layers put? So if I find q100 water node and try send it to my buddies - I'd be kinda sad if someone unintended (like map hoster) knows about it.

Simply put - the thing is very nice to have, but it needs at least some kind of privacy statement that player data can be accessed only by players and nobody else?

I think this was discussed somewhere before, but basically you must trust the host of the map in almost any case.

I don't look at peoples markers so no need to worry. But that is only if you trust my word.
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Re: World Map Enhanced

Postby dafels » Wed Apr 22, 2020 11:08 am

ekzarh wrote:Just a question?
Do you have access to any markers which layers put? So if I find q100 water node and try send it to my buddies - I'd be kinda sad if someone unintended (like map hoster) knows about it.

Simply put - the thing is very nice to have, but it needs at least some kind of privacy statement that player data can be accessed only by players and nobody else?


You can create a google spreadsheet with all the node coordinates that you could share with your buddies, noone will have access to it except the people you assign to the spreadsheet and there won't be any data leak.
As for this world map service, I would not trust it with my quality node marking and I don't think I would trust anyone else either even if they promise that they don't look at your data, unless for people who could give less fucks about marker data than jorb/loftar. There will be always a chance that purus might be peeking into your marker data and you will never know about it, but I guess that risk is the price for a service that you are using for free. There also could be a solution that you load/save marker data to some kind of 3rd party data storage service that you are in control and not the host(spreadsheets, soem kind of file service, etc...) and the marker data loading/saving and processing would ONLY happen on the front-end without any marker data being sent to the server, but that is alot of extra work to implement.
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Re: World Map Enhanced [W13 Edition! 65 000+ tiles!!]

Postby shubla » Sun Apr 04, 2021 6:21 am

Bump! Updated the map with more than 65 000 W13 tiles!
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I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Re: World Map Enhanced [W13 Edition! 65 000+ tiles!!]

Postby shubla » Sun Apr 04, 2021 6:25 am

Also, you can support the map by using purus pasta to collect tiles, or by donating!
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I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
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Re: World Map Enhanced [W13 Edition! 65 000+ tiles!!]

Postby MagicManICT » Sun Apr 04, 2021 7:59 am

Stickying this for now. Will probably clean it up later so there's a single post with links to all available world maps.
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Re: World Map Enhanced [W13 Edition! 65 000+ tiles!!]

Postby azrid » Sun Apr 04, 2021 9:26 am

shubla does it again!
best client out there
best world map out there

very good job
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Re: World Map Enhanced [W13 Edition! 65 000+ tiles!!]

Postby shubla » Sun Apr 04, 2021 10:35 am

Not included in public map yet due to possible privacy issues, but there is at least 1 more (smaller) continent, which is shaped like a skull...
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I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Re: World Map Enhanced [W13 Edition! 65 000+ tiles!!]

Postby Pills » Sun Apr 04, 2021 3:50 pm

shubla wrote:Not included in public map yet due to possible privacy issues, but there is at least 1 more (smaller) continent, which is shaped like a skull...


Any chance of you releasing known grid id's like older maps used to?
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Re: World Map Enhanced [W13 Edition! 65 000+ tiles!!]

Postby shubla » Sun Apr 04, 2021 3:52 pm

Pills wrote:
shubla wrote:Not included in public map yet due to possible privacy issues, but there is at least 1 more (smaller) continent, which is shaped like a skull...


Any chance of you releasing known grid id's like older maps used to?

For easier locating in the map or what? Possibly.
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I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Re: World Map Enhanced [W13 Edition! 65 000+ tiles!!]

Postby Pills » Sun Apr 04, 2021 3:56 pm

shubla wrote:
Pills wrote:
shubla wrote:Not included in public map yet due to possible privacy issues, but there is at least 1 more (smaller) continent, which is shaped like a skull...


Any chance of you releasing known grid id's like older maps used to?

For easier locating in the map or what? Possibly.


Yeah the way old amber clients did it with the older odditown maps. The original APXE map generated this already, if your merger does this also it would be pretty nice if it was publically available to grab the ID's.

There is a multitude of potential uses a client has of being able to locate exactly in the world where they are, especially with bots too
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