Hello,
as some of the code is pretty similar or outright the same, I thought it might be a good idea to ask here.
Question 1:
A problem that's been bugging me for a long time, is some sort of item/inventory lagg,
when you click an item, as in right click it to open a flower menu and then use a flower menu choice,
it tends to be slower the more items you have in your inventory.
Question 2:
As a result of that (it seems it is) there is a buggy UI state that happens usually very rarely,
but otherwise pretty frequently if the inventory is above say 500-600 items.
When it happens, everything works as normal except clicks on items take 2-3 seconds to respond,
and continuous (slow) clicking on items or using items will prompt a disconnect that is usually only issued (for Salem, idk about HnH)
if the client floods the server with too many requests in too short of a time.
If anyone has any clue on where exactly that comes from, or even how to solve it, I'd love to hear it!
Thank you!