wolf1000wolf wrote:As I said, if you did your due diligence (aka joined the Discord and asked about the map feature), you would have known that the client was collecting your data and uploading to shubla's server.
As for the folks who don't speak English, that's not our responsibility. The onus is on them to either painstakingly translate everything or deal with not knowing information. I'm saying this as someone who's played games in other languages I couldn't read before.
It is quite your responsibility -- this entire argument is just flawed and terrible. Most players I've asked or whom have contacted me had zero idea that his client was harvesting this data. This client is posted on the public forum for the game and is easily accessible to others. The onus is not on the folks, but rather the developer to be as openly honest as possible and to take any opportunity to be up front and provide ways to opt-out (opt-in preferably) to the harvesting of their data. This type of information gathering should entirely be an opt-in system so people are fully aware of the potential ramifications. There is literally no valid argument to the contrary. Most of what is being gathered is not needed to make a community map and can used in a harmful or malicious manner. It is really that simple. The fact that we even have to argue this point is ludicrous. The solution is simple and any counter argument against making it an system based upon personal choice is just bad faith and shows a negative light onto the character of the individuals who support such data gathering.
Loftar wrote:viewtopic.php?f=49&t=70172&p=876524#p876524
That is a fair point. Looking back at the format of the data he's actually sending, there may be a case to be made that it is needlessly revealing if the point is merely to build a public map. It should be possible to batch collected grids together every half hour or something. If that is a non-trivial implementation, I would in fact strongly suggest that Shubla turn his telemetry off until he has the opportunity to implement that.
I'm glad to see that Loftar has taken a stance on the matter and hope to see Shubla turn off this telemetry. I've been merging the latest updates to Shubla's client in my own version with the telemtry turned off (viewtopic.php?f=49&t=70172#p876190). Despite there being a few updates today, I have not seen any removal of telemetry and hope Loftar follows up on the matter. There is simply no need to have such invasive features on a client publicly distributed on the game's forum.