This is the thread where I will post my amateurish attempts to reskin the Hafen merchant's robe. I have never done 3D model/texture work before, so advice is welcome. When I eventually succeed I will share the results in an edit to this post

Phaen wrote:Back in legacytimes, I made a simple reskin of the merchant's robe because I don't like the color magenta. It was a deep puplish blue (my favorite).
This is the thread where I will post my amateurish attempts to reskin the Hafen merchant's robe. I have never done 3D model/texture work before, so advice is welcome. When I eventually succeed I will share the results in an edit to this post
Phaen wrote:I have never done 3D model/texture work before
mvgulik wrote:Unless you like to do the painting in an actual 3d environment (gives potential best result I figure), you don't need the object mesh.
Just recoloring the mapped image that is used should do it. Although those mapped images are kinda awkward when it comes to doing manual 2d painting/recoloring on them.
loftar wrote:Händler wrote:-U http://game.havenandhearth.com/hres/
Not sure if that's your only problem, but that's the URL for the pre-render resources. The new one is just res instead of hres.
tazu wrote:![]()
can do it for u tbh, works or more blueish?
mvgulik wrote:2) "http://game.havenandhearth.com/hres/..."
Which contains only res files
The ".res" extension is optional, but not required. Helps with saving them locally with a ".res" extention.