gates/walls building constraints

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gravesmerch
Posts: 521
Joined: Thu Sep 08, 2022 6:13 pm

gates/walls building constraints

Post by gravesmerch »

any other client was recently affected gates/walls building constraints?

when you extend wall or build gate, mine is all crazy, doesn't reflect server state, until you click to place it

I'm guessing this update
https://github.com/dolda2000/hafen-clie ... c0e53f6ae8

but then again no other client seems to have this problem, so I can't compare
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Nightdawg
Posts: 2637
Joined: Fri Feb 28, 2020 12:31 am

Re: gates/walls building constraints

Post by Nightdawg »

Yep, I just merged the code and it broke it. (I didn't push the update yet)
jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
"Our primary development direction is toward object-controlled-objects"
gravesmerch
Posts: 521
Joined: Thu Sep 08, 2022 6:13 pm

Re: gates/walls building constraints

Post by gravesmerch »

ah cool, I tried removing hide gob feature but didn't fix, I guess a solution may come up in the future

edit: when building gates to outside you can rotate gate into position and click on the outside tile, useful for palisade

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