jorb wrote:brohammed wrote:A whole new construction system in general where you build scaffolding, walls, floors add the roof etc seems like where this is heading.
That was actually the original plan, but it just wasn't feasible at the time at least.
No roofs (or allow roofs as another 'level' like walls where you can jump on them via ladders or something)
Do what Jackard said where when you walk into a house you get a cut away but it actually occupies the land it's on instead of being it's own world.
It's a fucking brilliant suggestion too, just allow you to terraform the land expansively when building the house, would probably need a lot of changing and something to accomodate walls and a 'roof', but it'd be neat, especially if you could attack certain parts like that.
I'm sure you guys could do it given what you've done so far, but I know you probably got bigger ideas too. Would be nice to see the whole wall/'building' system change in general so that buildings/walls don't have a set purpose, but you decide their purpose. Stone walls may be the same as stone walls on a house. -Shrug- So much potential here, and I know you guys probably have even more ideas to add to it that will make it more diverse.
I can't wait to see what happens with siege mechanics too, but this would be awesome to be part of that IMO.
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