Timers and Crashes

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Timers and Crashes

Postby Magisticus » Sun Jun 26, 2011 11:20 am

Forgive me if i'm wrong but when the server crashes in game time stands still and the when the server is rebooted the game starts from where it left off. This is irritating as with the server's regular 5 hours off a day some of the longer timers are stretched to the point of annoyance.. ie trees.

Since there is no potential ill affect from not being around when trees are finished growing, like there is for instance with cheese or silk worms etc then would it not be possible to introduce a tool that deducted the server down time from the trees' and crops' timers?
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Re: Timers and Crashes

Postby sabinati » Sun Jun 26, 2011 1:17 pm

no. deal w/ it.
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Re: Timers and Crashes

Postby daemmonium » Sun Jun 26, 2011 1:26 pm

sabinati wrote:deal w/ it.
Do you want see right through the devil's eyes?
You must have seen the ground where they all stood before
I was a young man then, I was a young man then
Spending my time on the killing floor
Be more than you seem to be
Joy of labour sets you free.
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Re: Timers and Crashes

Postby Shadow7168 » Sun Jun 26, 2011 10:18 pm

daemmonium wrote:
sabinati wrote:deal w/ it.
Potjeh wrote:They're using swords as throwing weapons now? Damn cheaters!

MagicManICT wrote:Most raiders aren't into choking another man's chicken. They can do some pretty gay shit, but that's usually the line.
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Re: Timers and Crashes

Postby MagicManICT » Mon Jun 27, 2011 7:34 am

There has been a motion to vote and seconded. All those in favor, say Yea. Those opposed, say Nay.

The nays have it.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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