Addition of Clans
Clan option becomes available to a village upon village completion and a Troll skull is learned/discovered by the Laws Speaker. A clan flag/symbol cost X amount of village authority and is added to the Capital village's Idol. The Flag/Symbol consists of (Troll skull x1, "whatever other items the devs think it should be made with =)" ) Once created a new Clan authority (Clan influence) is available. The Clan name will appear below the village name of each village within the clan. To invite a village to a Clan the village must fall within the Clan influence radius and a Clan banner created by the Clan Leader must be accepted by the Law Speaker of the invited village. The banner is then added to the village's Idol.
Clan Influence:
The amount of Clan influence crated by a village increases the area of influence. The Influence radius starts from the center of the capital’s village Idol and expands as influence is generated. Any non clan village that falls within this influence is now able to be invited into the Clan by the Clan leader. This ensures that Villages with in a clan are all within the same region. Each village in a clan contains its own clan influence and adds to the overall max influence that a clan can have. (The Clan influence radius does not affect the ability of any non clan member to be able to forage or manipulate the land. However, they will be notified that they have entered Clan X's territory.)
Example:
Village A (capital) has a starting influence of 0/10K which gives the total clan influence 0/10k (Current/Max). As LP is gained by Village A the clan influence increases (5k/10k).
Village A influence radius now covers Village B and invites village B. Village B now has a clan influence of 0/10k and increases the max of the overall clan's influence to 20K. This insure that village B can only add 10K to the overall clan influence in order to prevent abusers from creating false villages for added influence.
What does the Clan do for me?
A Clan is more or less like adding a Kin to a claim only a village can add another village within the Clan access to its lands setting permissions much like that of a claim. Also, an ability is given to the Clan’s capital to be able to setup Travel routes between the villages within the Clan. The Capital would act as the central hub. The participating village will have the option to open or close their village's Travel route completely or to specific villages if they wish.
Example:
Village A (Capital) opens travel gate for villages B and C. Village B and C then accepts travel route request. Village A can now travel from to and from village B or C. Village B can now Travel to and from village A but can only reach village C via village A. Village C can travel to and from village A but can only reach village B via village A.
Village B and C will also have the option to close their travel routes from members of other villages within the clan however, if they close their route from the capital all travel routes will be closed for their village.
The point of adding Clans is to allow for the integration of villages while still allowing a village to continue to run as their own independent. This will make it easier for villages to coexist within the same areas and to protect one another. In the event of a village's Law Speaker is changed all Clan permissions are suspended for that village until the Clan leader accepts the change or at that point releases the village from the Clan.
A village at any point can renounce the Clan name making it once again a singular village.
Feel free to add on, this was just something I was thinking about while the server was down. So what say you?