Connected houses.

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Connected houses.

Postby SuperNoob » Tue May 14, 2013 7:40 pm

Taxaso wrote:
KwonChiMin wrote:Making small island vaults even more op, so you can move between your stolen items without any need to go out of building.
What a great idea.


Then fix vaults first?

they already did...you can't pave closer than 2 tiles from water. if you can't pave it you can't build a pali or bw there.

the only real issue I see with building as large as you want is what would happen to cellars. in the original idea posted here if you connect 4 buildings each with cellars and multiple cellar entrances in 1 building lead to the same cellar what happens to items in the other 3? even in the idea I mentioned that I liked from an earlier thread, what would determine cellar sizes?
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Re: Connected houses.

Postby Oddity » Thu May 16, 2013 12:18 am

Zachary09 wrote:That's kinda OK, but think about giant factories and really big storage rooms. It would be just too darn OP.

Overpowered in what sense?
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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Re: Connected houses.

Postby toshirohayate » Mon May 20, 2013 8:17 am

Why not just add more buildings? I mean connecting them would be okay, I suppose. I'd be more happy if they made all of the floors on the same screen first though.
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