River mining/prospecting

Thoughts on the further development of Haven & Hearth? Feel free to opine!

River mining/prospecting

Postby LordJorge » Tue Jun 07, 2011 11:45 pm

An alternative way of getting common ores or searching for ore nodes underground would be river mining, the old style

I could be implemented in several ways, a few examples

a) Using a plate in the shallow of a river you have a small chance of getting some of the most common ores, for the good ones you need to mine normally

b) Using the plate works as prospecting helping you to find underground veins, the downside of this is that the vein must be close to a river

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Re: River mining/prospecting

Postby Kaios » Wed Jun 08, 2011 12:08 am

Cool! I always wanted two different versions Prospecting that essentially do the same thing except one is more useless than the other.
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Re: River mining/prospecting

Postby LordJorge » Wed Jun 08, 2011 1:13 am

Yay! And I need less variety with no alternatives
why don't we take out the clay cauldron when the metal one does the same and it's better?
because you can make it before you start mining, and you need a cauldron but later in the game you improve and make a metal one

this is a new way to get ores before having your own mine hole, or the rare event of finding an unclaimed natural cave and have to protect it to death
of course it wont be as good as having your mine but that adds flavor to the game
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Re: River mining/prospecting

Postby fallout » Wed Jun 08, 2011 2:54 am

This has been suggested before, however its a decent idea. Maybe there could be centain areas that have metal in them, however id rather see you dig up nuggets, because ore turns into a whole bar, but these areas could be small and similar to fishing spots but random. The things to give these spots away would be to just search everywhere, or have some sort of twinkle in the water every now and then that happens less often then the fish jumping animation. anyways, doubt i would ever see this in game :(
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Re: River mining/prospecting

Postby bmjclark » Wed Jun 08, 2011 3:01 am

If they add this, we totally need to be able to fish up things other people have dropped in rivers as well =)
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Re: River mining/prospecting

Postby LordJorge » Wed Jun 08, 2011 3:18 am

yeah nuggets would be better
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Re: River mining/prospecting

Postby SacreDoom » Wed Jun 08, 2011 7:04 am

Jorb has mentioned that they've wanted to implement this at some point IIRC.
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Re: River mining/prospecting

Postby Grable » Wed Jun 08, 2011 7:16 am

LordJorge wrote:yeah nuggets would be better
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Re: River mining/prospecting

Postby ramones » Wed Jun 08, 2011 10:44 am

another buggy prospecting ftw
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Re: River mining/prospecting

Postby MagicManICT » Fri Jun 10, 2011 4:01 pm

Panning (and other forms of collecting metals off river bottoms) only works for dense metals, such as gold. (And only gold as far as I know.)
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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