More danger to players

Thoughts on the further development of Haven & Hearth? Feel free to opine!

More danger to players

Postby Deadiest_warrior » Thu Jul 07, 2011 6:32 pm

Danger to characters
poison (mushrooms)
killer fish that will eat you in some area of water
wolf (tame to dogs)
lion (tame to cats)
"I am your worse nightmare"
"Eat or be Eaten"
"I am Goku and Earth is my home"
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Re: More danger to players

Postby Jackard » Thu Jul 07, 2011 7:42 pm

Put more effort into your ideas.
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Re: More danger to players

Postby Butko » Thu Jul 07, 2011 8:23 pm

Deadiest_warrior wrote:Danger to characters
poison (mushrooms)
killer fish that will eat you in some area of water
wolf (tame to dogs)
lion (tame to cats)

No.
Only like wolves and GFX for them is already in game, they are just not implemented. (yet)
Lions? In barbarian germo-slavic world? There is no desert.
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Re: More danger to players

Postby Deadiest_warrior » Thu Jul 07, 2011 8:25 pm

wolves i didnt know about but then for the lion you can have then spawn in grasslands they can live there too
"I am your worse nightmare"
"Eat or be Eaten"
"I am Goku and Earth is my home"
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Re: More danger to players

Postby SaintGilbert » Thu Jul 07, 2011 9:09 pm

Butko wrote:
Deadiest_warrior wrote:Danger to characters
poison (mushrooms)
killer fish that will eat you in some area of water
wolf (tame to dogs)
lion (tame to cats)

No.
Only like wolves and GFX for them is already in game, they are just not implemented. (yet)
Lions? In barbarian germo-slavic world? There is no desert.


1) Lions live in the Savannahs of Africa, which are grasslands, not deserts. How on Earth would they survive in the desert?
2) There was a species of lion called the European lion that existed up until the year 100 AD. The Romans used them in their coliseums. So lions would not be out of the question...

Mushrooms would be good as poison, food, and travel weariness decreaser (Shrooms?) It might warrant technology all its own: Mushroom Study. If you don't use LP to get mushroom study, you cannot tell whether a mushroom is poisonous, psychedelic, or edible w/o side effects.

Mushrooms could be used to make poisons, which could be laced in food and given to neighbors (assassination attempts, anyone?). Mushrooms would also be good in salads, in meat dishes (a Portabello mushroom steak ^.^), and soups. 'Shrooms (the psychedelic kind) could be foraged and eaten to reduce weariness, but to cause travel to slow to a crawl and hunger to increase.
'It has been proved a hundred times over that if you really wish to enrage people and make them angry, even unto death, the right way to do it is to tell them that they are all the sons of God.' - G.K. Chesterton, "The Defendant" - 1901

'It is no fault of Christianity that a hypocrite falls into sin.' - Saint Jerome, d. 420 AD
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Re: More danger to players

Postby Radiant_Maelstrom » Thu Jul 07, 2011 9:12 pm

The topic title reminds me of the tears in world 4 when animals are going to omnomnom you instead of just going "lol noob". That being said though, the current world got a good amount of danger at the moment.

PS: If you want good suggestion, you need more experience in the game.
He who becomes the slave of habit,
who follows the same routes every day,
who never changes pace,
who does not risk and change the color of his clothes,
who does not speak and does not experience, dies slowly.
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Re: More danger to players

Postby Deadiest_warrior » Thu Jul 07, 2011 9:19 pm

Radiant_Maelstrom wrote:The topic title reminds me of the tears in world 4 when animals are going to omnomnom you instead of just going "lol noob". That being said though, the current world got a good amount of danger at the moment.

PS: If you want good suggestion, you need more experience in the game.


true

Edit: i still have ideas but i will get banned if they not good enough or explained enough
"I am your worse nightmare"
"Eat or be Eaten"
"I am Goku and Earth is my home"
Deadiest_warrior
 
Posts: 33
Joined: Mon Jun 20, 2011 11:45 pm

Re: More danger to players

Postby Jackard » Thu Jul 07, 2011 9:31 pm

Deadiest_warrior wrote:killer fish that will eat you in some area of water

Does this mean the fish would attack boaters? Or is it an addition to swimming? Or possibly a replacement for drowning? Would the fish go in shallow water?

We can't fucking tell from that one-liner!

Jackard wrote:Put more effort into your ideas.
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Re: More danger to players

Postby bmjclark » Thu Jul 07, 2011 9:33 pm

You want be banned for having a bad idea (in theory), you'll likely get banned or warned for posting lists of ideas in 1 thread or not elaborating on ur ideas tho.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Re: More danger to players

Postby Radiant_Maelstrom » Thu Jul 07, 2011 9:50 pm

Deadiest_warrior wrote:
Radiant_Maelstrom wrote:The topic title reminds me of the tears in world 4 when animals are going to omnomnom you instead of just going "lol noob". That being said though, the current world got a good amount of danger at the moment.

PS: If you want good suggestion, you need more experience in the game.


true

Edit: i still have ideas but i will get banned if they not good enough or explained enough



Take a bit of time to get familiar with the mechanics of the game. I also recommend joining a village so you can get the grasps of game mechanic faster. Best if you join a village with a brick wall though as we got a faction of raiders that can bash palisades.
He who becomes the slave of habit,
who follows the same routes every day,
who never changes pace,
who does not risk and change the color of his clothes,
who does not speak and does not experience, dies slowly.
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Joined: Mon Jun 20, 2011 6:17 am

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