Chemist !

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Chemist !

Postby raynorz » Mon Apr 09, 2012 1:14 pm

I think Chemist would not be a bad idea at all.
It should be a skill which should cost a lot and should give the possibility to make potions which could give some buffs or even poisons.
+ would be cool to have a way to make gun powder and make basic rifle wich should be slower to aim and powerfull when hit and cannon which could destroy brick walls faster :)

So what you guys think about this ?
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Re: Chemist !

Postby fanit937 » Mon Apr 09, 2012 1:18 pm

Go play the game before suggesting. And learn to search.
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Re: Chemist !

Postby HarryDresden » Mon Apr 09, 2012 1:19 pm

Alchemy maybe. But then the entire world gets covered in gold penises.

Wait... Jorbs paradise? MAKE IT SO!
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Re: Chemist !

Postby TeckXKnight » Mon Apr 09, 2012 1:25 pm

Naa, it's a pretty bad idea and goes against the concept of the game, all current game mechanics, and the mythology of the game.
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Re: Chemist !

Postby fanit937 » Mon Apr 09, 2012 1:29 pm

raynorz wrote:potion
gun powder
rifle
cannon
destroy brick walls faster


They are not gonna add these shits into HnH. Hell, it is a crime to do so.
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Re: Chemist !

Postby raynorz » Mon Apr 09, 2012 1:35 pm

Well maybe cannons and rudimental rifles no but at least potions which could gives some buffs like running faster or faster aiming / faster moves while in combat for a certain time wouldnt be bad at all
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Re: Chemist !

Postby fanit937 » Mon Apr 09, 2012 1:38 pm

raynorz wrote:Well maybe cannons and rudimental rifles no but at least potions which could gives some buffs like running faster or faster aiming / faster moves while in combat for a certain time wouldnt be bad at all


You just want everything to be faster.
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Re: Chemist !

Postby raynorz » Mon Apr 09, 2012 1:40 pm

Well id like to have a way to solve combats a bit more faster than normal with potions or things like that which could have an impact on strategies too for my opinion
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Re: Chemist !

Postby fanit937 » Mon Apr 09, 2012 1:41 pm

raynorz wrote:Well id like to have a way to solve combats a bit more faster than normal with potions or things like that which could have an impact on strategies too for my opinion


And from what I see, you know nothing about combat.
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Re: Chemist !

Postby TeckXKnight » Mon Apr 09, 2012 1:43 pm

Combat is generally pretty quick anyway unless you're just jump+punching. Mind you there are some exceptions but it's already pretty fast and brutal.
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