Revenge.

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Revenge.

Postby TheTylerLee » Fri Jun 01, 2012 9:27 am

I suggest, that when you are murdererd and reincarnate, that if you kill the person that killed you you gain 20% of your lost LP

Short and sweet.
Last edited by TheTylerLee on Fri Jun 01, 2012 5:45 pm, edited 1 time in total.
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Re: Revenge.

Postby ArtemisGray » Fri Jun 01, 2012 10:17 am

Neat idea, adds some more incentive to track down your killer besides bloodthirsty vengeance.
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Re: Revenge.

Postby 100Rads » Fri Jun 01, 2012 12:12 pm

Great idea. Imagine this: character A kills char B, than char B's reincarnation kill A, then A's reincarnation kills B's reincarnation and so on. :lol:
"... and there, standing in confusion on the brink of defeat, Thilfing gave out a bellowing cry. In the shattering echo the Noms saw, as had been foretold, his pain, his agony, his anguish. His triumph."
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Re: Revenge.

Postby TheTylerLee » Fri Jun 01, 2012 12:17 pm

100Rads wrote:Great idea. Imagine this: character A kills char B, than char B's reincarnation kill A, then A's reincarnation kills B's reincarnation and so on. :lol:


Either way, you losing more XP then getting back, so its not flawed ;p
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Re: Revenge.

Postby 100Rads » Fri Jun 01, 2012 12:19 pm

Yes, eventually after some time they will get no LP and no skills, so they will stop the massive chain of revenge.
Perfect idea +1
"... and there, standing in confusion on the brink of defeat, Thilfing gave out a bellowing cry. In the shattering echo the Noms saw, as had been foretold, his pain, his agony, his anguish. His triumph."
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Re: Revenge.

Postby MagicManICT » Fri Jun 01, 2012 3:02 pm

100Rads wrote:Yes, eventually after some time they will get no LP and no skills, so they will stop the massive chain of revenge.
Perfect idea +1


How you figure? A person has to get some amount of LP in there at some point to raise UA and get murder.
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Re: Revenge.

Postby TheTylerLee » Fri Jun 01, 2012 3:03 pm

MagicManICT wrote:
100Rads wrote:Yes, eventually after some time they will get no LP and no skills, so they will stop the massive chain of revenge.
Perfect idea +1


How you figure? A person has to get some amount of LP in there at some point to raise UA and get murder.


^ Win.
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Re: Revenge.

Postby 100Rads » Fri Jun 01, 2012 5:00 pm

Haven't actually thought of that... :oops:
"... and there, standing in confusion on the brink of defeat, Thilfing gave out a bellowing cry. In the shattering echo the Noms saw, as had been foretold, his pain, his agony, his anguish. His triumph."
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Re: Revenge.

Postby sholto10 » Sat Jun 02, 2012 9:20 am

it could be a thing that you can kill the person that killed your hearthlings direct predessesor without needing the murder (cuz really how can you learn how to kill someone)
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Re: Revenge.

Postby TheTylerLee » Sat Jun 02, 2012 9:54 am

sholto10 wrote:it could be a thing that you can kill the person that killed your hearthlings direct predessesor without needing the murder (cuz really how can you learn how to kill someone)


Well there wouldnt be a time limit

you can play for 3 months and grind stats and then kill them

;p
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