Mining support column radius indicator

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Mining support column radius indicator

Postby Kinky » Wed Feb 09, 2011 1:33 am

+1 I agree with this post
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Re: Mining support column radius indicator

Postby rye130 » Wed Feb 09, 2011 2:56 am

I think it might be possible to do this client size. The Ender client shows all the radii of supports when you have a support selected to place, so maybe it could show them all the time.
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Re: Mining support column radius indicator

Postby Valnar » Wed Feb 09, 2011 3:19 am

Yes everything with a radius should have a toggle switch just like personal and village claims.
+1
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Re: Mining support column radius indicator

Postby Maiden » Wed Feb 09, 2011 6:53 am

At the very least, have it show all support radii when you have the mining tool active
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Re: Mining support column radius indicator

Postby Lahrmid » Wed Feb 09, 2011 10:53 am

Just thought i'd +1 this, for the sake of the current situation being nothing more than a tedium.
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Re: Mining support column radius indicator

Postby Jackard » Wed Feb 09, 2011 10:55 am

burgingham wrote:Maybe just make it an overlay for all things with a radius, that you can activate or deactivate.

agreed, there are things this could be useful for besides mine supports. but make it like a villages/claims button, not the annoying swim/track toggles
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Re: Mining support column radius indicator

Postby Kaldo » Wed Feb 09, 2011 2:28 pm

Jackard wrote:
burgingham wrote:Maybe just make it an overlay for all things with a radius, that you can activate or deactivate.

agreed, there are things this could be useful for besides mine supports.

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Re: Mining support column radius indicator

Postby Sleep » Wed Feb 09, 2011 3:03 pm

or you could make this a use of the mining helmet a bit more.
But i like the idea anyway it comes out.
This post was made by me.
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Re: Mining support column radius indicator

Postby EnderWiggin » Wed Feb 09, 2011 3:38 pm

The main problem of implementing 'toggle radius' in client, is that this radius is sent by server, client don't know anything about it until it happens. And happens it only when player chooses to place some object with radius. I can try to cache this radius values, to be able to highlight them later, but you will need to try to place this object at least once per session for this to work.
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Re: Mining support column radius indicator

Postby rye130 » Wed Feb 09, 2011 9:45 pm

EnderWiggin wrote:The main problem of implementing 'toggle radius' in client, is that this radius is sent by server, client don't know anything about it until it happens. And happens it only when player chooses to place some object with radius. I can try to cache this radius values, to be able to highlight them later, but you will need to try to place this object at least once per session for this to work.


Definitely an improvement from what it currently is as long as it'll be toggleable and not always showing after doing it 1 time
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