Jackard wrote:making a low-quality item > flat-out failing to make anything. crafting could be interesting if it was flexible enough for custom recipes with varied properties
Take baking... if you could alter the ingredients of bread - water and flour when making dough, adding fruit/honey/cheese/spices, changing size of loaf. Combined with skill of baker, you could have different recipes affect item quality, FEP types, hunger amount, happiness... at low end of skill you'd be making those bland biscuits or something. not very filling or tasty, but still something
i completely agree