Koya wrote:Fredulom wrote:Aegir wrote:Damn! I would not want there to be kingdoms. The idea of a king/surpreme ruler sucks at all levels, even though there most likely would be councils at the king/queen's side.
Well, again I mentioned the idea of having different methods of rule because giving one person absolute power WOULD kind of suck but it depends how fair and just a ruler they would be... But yes, I suggested councils (Giving certain members certain responsibilities and such; although this is kind of similar to Democracy I think this should be permanent instead of elected), maybe an elected group (If over 50% of the kingdom wants to vote new people into power then a vote is called; I see the potential for griefing of this particular method but idk) and a dictatorship (Despotism) as three possible choices a Kingdom could make concerning the governing bodies
Although, now I think about it, I reckon there should be a ruling council which is comprised of one member from each village that joins the KingdomThat allows for a fair representation of each village involved in said Kingdom.
Fredulom
You should gather 40-50 people together, 4-5 villages, and then try to manage all this. I don't think you see the total thing in Kingdom idea you offer.
Well these are all just ideas... Ultimately if the general idea was something that the devs would want to implement, they'd find a more streamlined way. Coming from you (someone who does manage those kind of numbers), do you think there'd be an easier way to manage villages/a Kingdom compared to the methods described above? Tbh, I'd think that the chieftains would manage their villages whilst the King would manage the chieftains and decide upon ideas and plans of action, and imo I don't think that's too difficult to implement or would put that much strain upon the ruling person/village but idk that's just me...
Jackard wrote:http://www.havenandhearth.com/forum/viewtopic.php?f=5&t=5309
Ahh... my bad
Fredulom